Here are some questions that came up in last night's game. The rules lawyer in our game likes things verified when it comes to certain rules.
1) When a character roles on the table for the Grim Reaper and the result rolled is a one is there any way to avoid him killing you? Our Dark Cultist thought that she could avoid the killing by casting a healing spell to restore all the lives because it states "It is Time. Lose all Lives, you are killed"
2) This has to do with a Follower adventure card from the Reaper Expansion. Familiar , Card states "The familiar will become your follower if you lose 1 life. Add 2 to your craft. Whenever you draw a spell that you do not wish to keep, you may discard it and draw another one to replace it, which you must keep." Now the Vampiress (Rules Lawyer) says that when he takes that follower, he does not have to pay for that life to take it, because it was already paid when it first came into play from it being drawn. He should have to pay the life because of the first line of text on the card.
3) Same Vampiress states that he could take a follower from a character and encounter the space he lands on, instead of having to encounter the character. Should he have to encounter the charcter instead of the space to take the Follower?
4)Again, Same Vampiress, the Monk Character attacked the Vampiress with her having only 1 life left, she lost the battle. This would have killed her, but he says that he could kill off one of his followers and still be alive with 1 life. But, the Vampiress card states "During your turn, you may drain the life force from any of your followers. Discard the chosen Followers and gain 1 life for each." So could she gain life's even though it was not her turn?
Please, someone help me to answer these questions.
I tried to look for the answers on the forum, but could not find any.
Fred Victor