If someone has armour and is behind cover I've been effectively adding the cover onto the armour value. The consequence is that I've been limiting the cover somewhat and it basically falls between fairly light and practicle indestructable.
Looking at it, i could potentially be treated as armour and only the highest value takes effect. I can see some people not being happy with this.
I've had another thought, what I might start doing is treat them seperately but reduce both the cover and the armour by weapons penetration. High pen weapons would get a boost but I don't think it's unbalancing as in practise I'll be using the cover values better anyway but it means a dreadnought doesn't benefit from some crates when hit with a lascannon (extreme example ofc).