My group always tries to get the six seals in place and has never decided from the start to spend the game preparing for Final Combat. Consequently there are a large number of AO's we've never beaten in battle and probably never will ![]()
I always counted Yog-Sothoth among that number, yet I noticed from Tibs' statistics that his current Final Battle win percentage is identical to Cthulhu's, whom we have come very close to beating twice (Curse that Flabby Maw of his!). So my question is this: For those of you who have beaten Yog-Sothoth in final combat, how did you do it? Did you clue shotgun him? Did you jump in and close a lot of gates quickly when it looked like he was going to wake up? How did you handle the horrible conflict between your Will and Fight scores during the battle? What characters and weapons did you use?
. Ultimate key though was passing Terrible Experiment. Not in itself, but Joe Diamond started with +1 Will, got +1 Will from TTE and got +1 Fight skill from an encounter, to boot he met John Legrasse at Unvisited Isle. So Joe Diamond, maxing his Fight (to 6 thanks to the skill) still had Will 4 and should he fail, each Clue would earn him a neat 4 dice for the Will check. Michael was rolling 9 dice, Ashcan 8, Monterey 8 and Joe 11 (even before any Clues). As usual, everyone had at least one gate trophy (since I jack-of-all-trade my investigators), Joe had three I think. I was content to blast away at Yog with maxed Fight, I knew Joe wouldn't be failing his Will checks anytime soon and his 11 dice per turn would eventually take out Yog, even if he had been the only investigator with gate trophies.