new High Elf / Dwarf deck

By tyndallFR, in Warhammer Invasion Deck Building

Hi,

What do you think about this deck:

Units (18)

3 x Envoy from Averlorn

3 x Shadow Warrior

3 x High Elf Spearmen

3 x Sword Masters of Hoeth

3 x Mountain Brigade

3 x Dragonmage

Tactics (18)

3 x Innovation

3 x Demolition!

3 x Master Rune of Valaya

3 x High Elf's Disdain

3 x Gifts of Aenarion

3 x Flames of the Pheonix

Supports (14)

2 x Blessing of Isha

3 x Warpstone Excavation

3 x Contested Village

3 x Dwarf/High Elf Alliance

3 x Keystone Forge

50 cards

The game is difficult and slow, and requires drawing lots of cards and have lots of resources as quickly as possible. That is what these cards (Envoy from Averlorn, Shadow Warrior, High Elf Spearmen) are. Most of the unit can provide two resources if necessary. In general, I always have a zone that burns very quickly and another with a lot of damage before controlling the game.

I had good results with this game against the deck Orc/rush. I have not played against other types of deck. Do you see any advice or improvment ? Or other ideas ?

I liked your idea about your deck.

But I think you need more powerful support cards and your Elf Heroes are missing, so I suggest this changes:

Add your deck some two copies of Illyriel and Caradryan. They will help you to take the control of the game.

Your tactics "clean" the table, and you need few units: I think you can remove Envoy from Avelorn/ Shadow Warrior/Mountains Brigade and put Treasure Vaults and Constested Fortress. Contested Fortress also will help you to resist to fast decks until you take the control of the game.

Blessing of Isha is not so necessary, (may be in a future when sideboard exits), you may use Repeater Bolt Trower and you can get another way to beat your opponents.

So with Treasure Vaults pumping the others building supports card you will make a lot of resources to put you units and to pay for your defensive tactics (Gifts of Aenarion, Master Rune of Valaya, High Elf´s Disdain...) and activate Repeater Bolt Thrower at the end of your opponentes´battlefield phase .

See ya,

I actually change the card by following these:

- 3 x Shadow Warrior and I add + 3 x Treasure Vaults

- 1 x Envoy from Averlorn and - 2 x Blessing of Isha, and I add 3 x Contested Fortress

And it's much better. I then many more resources available. So I do not use Repeater Bolt Thrower because I can not get enough development cards in area "battlefield". I have already development cards in the kingdom area, and I have no accelerator. It's too slow.

So here my new version:

Units (14)
2 x Envoy from Averlorn
3 x High Elf Spearmen
2 x Sword Masters of Hoeth
3 x Mountain Brigade
2 x IIIyriel
2 x Dragonmage

Tactics (17)
3 x Innovation
3 x Demolition!
3 x Master Rune of Valaya
3 x High Elf's Disdain
3 x Gifts of Aenarion
2 x Flames of the Pheonix

Supports (19)
2 x Abandoned Mine
3 x Treasure Vaults
3 x Contested Fortress
3 x Warpstone Excavation
3 x Contested Village
3 x Dwarf/High Elf Alliance
3 x Keystone Forge

I also try to replace Abandoned Mine with Temple of vault.

Thank you for your advise.

tyndallFR said:

So I do not use Repeater Bolt Thrower because I can not get enough development cards in area "battlefield".

Unless going against a lot of Toughness units (aka Dwarves), all you need for RBT is 1 development in BZ. Then you just ping 1 dmg per action for each resource you collect (which could be quite a bit if you had Contested Stronghold in there).