Long time board lurker, first real question. I apologize because I feel both of these have already been addressed but I can't find it right now.
1. If an encounter gives you the ability to pick and close a gate at some remote location on the board, do I have the option of sealing said gate as well?
2. Is the number of gate trophies needed for a gate *close* victory also reduced when playing with more than one expansion?
The answer to #1 doesn't really matter, but if #2 is a yes, then I pulled off a freak gate close victory against Nyar in the fourth round. Four player solo game and the mythos were:
0: Blackest Night (Black Cave --- 1 gate open)
1: Copse Garden (Unvisited Isle --- 2 gates open)
2: Murderer's at Large; Brains still missing (+2 DT; no gate)
(Skids closes and seals Black Cave --- 1 gate open, 1 gate trophy)
3: Lodge Members Held for Questioning (would be Black Cave but its sealed; still 1 gate open, 1 gate trophy
(Patrice, trapped at the Silver Twilight Lodge by the monsters unleashed by the last mythos draws the Inner Sanctum encounter that lets her close a gate anywhere in Arkham.) By closing the gate at Unvisited Isle, no gates are left open and I have two gate trophies. Is this a win?