Hi all, i've got a problem with this Power Card that is a 2 poitn Treachery from Altair of Despair.
The Card text says :
"Play at the start of your turn and place it faceup in front of you. At the end of each hero's turn, that hero must either discard 1 potion (without effect) or roll one power die. If the hero discards a potion or rolls a blank on the power die, nothing happens. If the hero rolls the power die and does not roll a blank, he loses 1 wound, ignoring armor."
How does it function. I mean, does it affect only heroes who have potion equipped (because it must discard it) or, if you do not have potion to discard you must anyway roll the die ?
In the second case, in every dungeon, it seems that the party is doomed to begin losing 1 wound a round 'till all the party is dead ...
Can someone tell how it is interpreted ? Tks in advance!