To keep in practice between school semesters I wrote a small javascript program which gives the likely result of a given attack in ToI. It comes in the form of a simple web page when loaded (html doc). The user enters the number of attack dice, the to hit roll, and number of defense dice. The defense roll is hard coded at 5+. The user then has a choice between 100 and 1000 attacks. The program makes the attack the given number of times and returns the average number of hits scored per attack. The more attacks made, the tighter the prediction, as the wild result swings are more balanced out.
The program is not currently set up to test one single attack (which could be used in lieu of dice to actually play the game if you had your PC next to your game) but could easily be modified to do so. There's also only limited error checking. I believe that entering a letter where a number is expected would not give useful results.
I don't imagine the program to be incredibly useful, as it's not too difficult for an experienced player to guess the typical result, but if anyone's interested and FFG doesn't mind, I'd be happy to share the code. There is no mention of what game it's for in the program, and I'm certainly not making a dime from it. If this is not cool, then I'll say no more and keep it to myself.
Please don't ban me for mentioning it. I didn't see anything in the Terms of Use which seemed applicable. I'll give mods a couple days or so to warn me off before I post anything (Assuming anyone is interested).