So I was thinking about cards, how they interact and deck building and kind of got this half formed idea that I thought I'd share:
A Token Card - not just playing the top card of your deck face down, but an actual printed card that can go into your deck and you would have to draw it to use it. The game likes tokens (at least historically) so its not really a new concept, just a twist on it.
How I see it working - The token cards would have a one word name (different from the title of card) lets go with a Greyjoy example and say deckhand. They would cost nothing to play, have no STR, Icons, text box, or anything else. For purposes of resets they would be characters, but not killed for claim (no free claim soak) . Then there would be other cards that could say all deckhand cards gain "blah blah". To continue the Greyjoy example there could be a set of locations that say Deckhand cards gain X icon. There could also be events that say each Deckhand card in play recieves X keyword. There could be a Character that says Deckhand Cards gain X Str. X is just being used as a placeholder, not the in game X. These cards would not be limit 3 to a deck, perhaps limit 6 if one feels a limit needs to be imposed, and could be used to fill in a deck, be a theme on its own (like traits).There could also be negatives to token cards (like a lannister location that adds a 1 gold penalty to playing Token Cards) or you can only play one a turn rule or something. Instead of putting somehting like Ancient Mariner or Distinguished boatswaine x3 in a deck I'd put a few token cards in and help flush out the deck a little more.
And I hear you Rings with "I don't want to play unnamed chump so why do I want to play unnammed token card." The thought popped up when I was thinking about Greyjoy and synergy with crews, captains, and ships, then I extended it to villiages, groups, factions etc. So If you wanted to have say the sparrows, in stead of taking up a whole CP or two with 3-5 named sparrows you could have one of the septons be a character, a Token called Peasent and the septon have an ability that does something to Peasents (i.e. they get +1 STR and an icon...) so its like he converted them to his flock. Or in Stark have some named guy (i'm not up on my stark lore right now) that was popular w/ the people or good at money management give Peasents a +1 income bonus. Yes, this is just an extension of what we can do with crests and traits, but I feel it provides a much broader scope for design space as you don't have to worry about putting traits and crests on so many things to have a large scale effect.