As I've said many times before, I'm new to this game. And I also tend to be the guy who introduces/teaches the game to others. I'm posting this in order to get some feedback and advice; but I also hope that it would be an inspiration to others. There probably have been other topics like this in the past, but I hope to spark a new conversation / discussion on decks that you can use to teach others about the game.
So I bought the core LCG set, and a couple of different chapters. At about the same time, I found a store that was selling starter decks of the Valyrian Edition (CCG) pretty cheaply, so I grabbed some of that as well. I went through the rules of both versions, and decided that if I was going to teach this game, I'll have to set the LCG "boardgame - cardgame hybrid" aside (big boxes of cards tend to scare my friends / relatives), and work with just the CCG first. I also realized that there are differences between the card layout, and the characters and themes of the LCG and CCG; but once we get to the point of playing the LCG, that may be a refreshing change.
Besides, one of the things I loved about CCGs was the deck-building aspect.
I discover that I got kinda lucky as the Valyrian Edition was when Influence and Agendas were introduced -- and those Agendas (Treaty, Twins, Night's Watch) allows me a bit more flexibility in my deck building. Looking at the cards that came as fixed in every Valyrian Edition (notably Eddard and Catelyn Stark, Renly and Stannis Baratheon, Cersei and Tyrion Lannister), I quickly realize that I can build up at least 3 of the 6 houses as decks with their "main characters" in-force. Having those main characters will be a good draw to my friends and relatives as they like medieval fantasy stories as well. (None of us have read Martin's novels ... but most likely the game will introduce them to it.) After I had gone to a local bookstore to grab Martin's first book, I promised that I'd try getting a Targaryen deck built as well.
I go to ebay and grab a couple of Valyrian Edition decks, and I also find someone who was selling the Valyrian boosters for sale. So now I have 4 starters and 18 boosters, all from the Valyrian Edition; and I've got 4 Draft packs coming, which should help me round out plot decks and basic resource locations. I start sorting through all of these cards, looking for themes that I can work into the 3-to-4 decks I had in mind.
My goal is to build four 60-card decks: Stark, Lannister, Baratheon, and Targaryen. As a sub-goal, I want to make sure that each of the 60-card decks can be pared down to a 40-card "quick-first-game" deck. My plan is to use the 40-card sub-deck to warm up the new players in an introductory game that only requires 10 victory points to win. Once the players understand the flow of the game, we'll graduate to the 60-card decks; and as all of them have an Agenda, it would be a 20-victory point game for everyone.
We'd stick with the 60-card Valyrian Edition teaching decks for a while, and if I find enough support, we'll graduate to the LCG. And once they're hooked, I hope that we'll be able to grab multiple copies and start building our own decks.
So far, I've ended up with these 4 deck/themes for the CCG decks. If you guys are interested, I'll post the decklists when I find some time.
-- House Stark, Treaty Agenda (w/ Greyjoy) --
A heavy military and power deck, with the Stark's War Room and Audience Chamber giving extra challenge "hits". Greyjoy's contribution is mostly through Warships -- Reserve Fleets and Marine Legions. Asha Greyjoy also gives some much needed "reknown" acceleration.
-- House Lannister, Treaty Agenda (w/ Martell) --
The deck focuses around stealth, thanks to Tyrion, Daggers, and Casterly Rock. Martell's contribution is to fill in the gaps that my Lannister collection has -- Septon of Dorne to cover other challenge types, the Greenblood to shore up Military "defense", and "cannon fodder" of Knight of Starfall and Paramour.
-- House Baratheon, The Twins Agenda --
I think of this as the Ren & Stimpy and the SuperFriends deck ... well, okay, Renly and Stannis ... and the "Super-Frey'nds". Renly and Old Red Priest play defense in the early game while the player builds up to having Stannis and a horde of beefed-up Young Walders and Host of the Twins. Rally to the True King is eventually used to get the "Super Frey'nds" participating in multiple challenges. And of course, reknown will eventually help win the game.
-- House Targaryen, Night's Watch Agenda --
Sadly, this deck still lacks focus. If I find a Drogon, it will probably mature to a more passable burn-down deck. As it is, the only unique Targaryen characters I have is Jhogo, and the Black and Green Hatchlings. As I had a good number of Young Rangers and Dolorous Edd, running the Night's Watch Agenda helped fill in the gaps. As it stands, I have a couple of Lannister's Hand's Solar to help burn down the opponent, and do some well-targeted "killing" with the Firemages and Eviscerate.
I'll probably be the one playing the "weak" Targaryen deck. The Stark and Baratheon decks will go to the players who like having an obvious strategy. While the Lannister deck will go to the player who would appreciate the "stealthiness" theme.
Your comments / feedback would be much appreciated.