Weapon ability questions (Storm bolter)

By E.X.A.-Puggy, in Rogue Trader Rules Questions

(Feel free to correct me anywhere i'm wrong)

So, a stormbolter has both tearing and storm on it, therefore the rate of fire goes from 1-2-4 to 2-4-8 for the storm quality. Correct?

Then we have tearing which "Adds one extra dice for damage and drop the lowest result" so, would that add; 1D10, 2D10, 4D10, 8D10 extra? or is it more?

Example:

Arch militant is fireing her Storm bolter on full auto. Assumeing that she gains enough successses for all 8 rounds to hit how many dice does she roll?

The rate of fire doesn't change, it just hits twice for every single hit you would otherwise get (and consumes ammo appropriately). And the Tearing would apply per individual hit, I believe. So if you fire it in stnadard attack and hit, you actually use 2 ammo, and roll 2d10 for each hit and the lower result.

And remember, rate of fire is a maximum for how many hits you can get in that mode, not an automatic. You still need to roll 4 degrees of success (which is then doubled to 8 actual hits by the Storm quality) to get all "four" hits in full auto mode.

E.X.A.-Puggy said:

(Feel free to correct me anywhere i'm wrong)

So, a stormbolter has both tearing and storm on it, therefore the rate of fire goes from 1-2-4 to 2-4-8 for the storm quality. Correct?

Then we have tearing which "Adds one extra dice for damage and the lowest result" so, would that add; 1D10, 2D10, 4D10, 8D10 extra? or is it more?

Example:

Arch militant is fireing her Storm bolter on full auto. Assumeing that she gains enough successses for all 8 rounds to hit how many dice does she roll?

E.X.A.-Puggy said:

(Feel free to correct me anywhere i'm wrong)

So, a stormbolter has both tearing and storm on it, therefore the rate of fire goes from 1-2-4 to 2-4-8 for the storm quality. Correct?

Then we have tearing which "Adds one extra dice for damage and the lowest result" so, would that add; 1D10, 2D10, 4D10, 8D10 extra? or is it more?

Example:

Arch militant is fireing her Storm bolter on full auto. Assumeing that she gains enough successses for all 8 rounds to hit how many dice does she roll?

Damage from separate hits is not added together. I'll give you an example of how things work:

- Player decides to fire on full auto, so he subtracts 8 ammo from his current clip.

- Rolls BS, gets 3 DOS, meaning 4 hits.

- Enemy dodges with 0 DOS, so we are down to 3 hits.

- Storm quality applies now, doubling it to 6 hits*.

So the player rolls 2 d10s, discards the lowest, then adds 5. Apply this damage to the targets armour and toughness bonus. Then repeat for the 5 remaining hits.

*Since each DOS on a dodge negates 2 hits from a storm weapon, I find that this is the best place to double the hits.

Oh yeah, forgot about Dodge.

Hmmmm,

This is how the Storm Bolter works...

Rate S/2/4
Ammo consumption 2/4/8

Storm Bolter (S/2/4, Storm)
BS 51+20 (Full Auto)

Roll: 70 > 2 Hit
Roll: 61 > 4 Hits
Roll: 51 > 6 Hits
Roll: 41 > 8 Hits

The Storm ability in the Ascended Book (the latest book with the Storm ability in it) states, all hits are double, including on single shot.
Simply put, every hit is 2 hits.
The down side is, a successful dodge and each DoS negates 2 hits.



Compared to a normal Bolter (S/2/4)
BS 51+20 (Full Auto)

Roll: 70 > 1 Hit
Roll: 61 > 2 Hits
Roll: 51 > 3 Hits
Roll: 41 > 4 Hits
Roll: 31 > 4 Hits (S/2/4)


You do realize that the rules in Acended don't technicaly apply to Rogue Trader, they are different games. (though the rules are the same in this case)

True, but the original write up of the Storm ability was very vague, Ascension cleared up a lot

I think that using the rules from the latest book is a good thing personally. I have always felt that because the writers go out of their way to make the games compatible they mean that most of the rules are the same. I think when it comes down to it its GM decision to either go with the new printing or stick with the original.

Bilateralrope is correct how the Stormbolter works, and explained it nicely. Dodge applies to the initial hits, before doubling for Storm, like dodging every other full-auto weapon.