I browsed through the Highland deck (though quickly and not thoroughly) and found there were few enemies (with mostly low attributes), a lot of objects, and hardly anything dangerous. If you stick to the first third or so of the board, the spaces are not to dangerous either. I wonder if anybody thinks this region is too appealing early on (making the outer region by default underused)?
I understand that each new region will draw traffic from the other regions, and The Highland deserves it's piece of the pie. But is the Highlands getting too much traffic? Some points that help balance the Highlands:
- Most of the freebies are gold. This is one the one hand not as beneficial as other rewards, but also forces you back to the main board in order to turn the gold into something practical.
- The Highlands is not very good for leveling.
- There are dangerous spaces Higher up. Staying in the foothills restricts your movement, whereas venturing further puts you in more danger next turn.
The Highlands is still a novelty for us, so naturally we're there a lot anyway. I'd like to know how the rest of you are finding it, though?
On a related note, Do you guys find the middle region is suffering? It's got the Warlock Cave and the Temple and a way to the centre, but that's all it really has going for it - there are simply better options for mid to high level characters to top themselves off. Maybe the game could use more water bottles?