My Players have just dipped their toes into the "Whispers on the Storm" adventure from the GM Kit. I'm struggling to work out what to tell them when they ask about the Yu'Vath though (a couple of them have Forbidden Lore: Xenos and one has Scholastic Lore: Occult - I'm led to believe the latter is necessary to know anything about the Yu'Vath though).
So far I've read:
- They worship the warp (the warp itself, "monsters from the Id" or specific Ruinous Powers?)
- They were made extinct during the Avengin Crusade (though were not the focus of the campaign - it was a crusade against all xenos in Calyx, right?)
- They have some cool tech that manipulates the warp / dark energy, some of it semi-sapient and hell bent on revenge (looking at their ships, how did they lose?)
- They enslave other species
I don't have access to Dark Heresy books though (another GM wants to run it, and I want to be surprised), which may or may not clear some of these queries up.
I guess I'm wondering how to play out the adventure's penultimate scene. What are their motivations (beyond revenge)? What were they trying to accomplish before their extinction (universal destruction, dominion, eschaton)? Why do they hate (simple xenophobia, because chaos told them to, because humanity stopped them from doing X)?
It may be that these answers don't exist yet, which is fine - I'll just make something up
- but if they do exist, I don't want to have to contradict myself later.
Thanks in advance,
R.
. They do have a lot of enslaving tech, that is for sure!