About Face(ing)

By BazookaJoe2, in Tide of Iron

Maybe both would be best? You can email me at [email protected]

(ps - excellent observation on the road wheels! One of the identifiers using the HATS method - Hull, Armament, Turret, Suspension)

Lebatron said:

Super simple facing rules.
In the arc of the front 3 hexes a vehicle may fire without penalty. To fire outside of this arc a vehicle must either turn or rotate its turret. If the vehicle rotates its turret to fire it suffers a -1 die penalty to its concentrated fire attack roll. If the vehicle must turn to fire it suffers a -2 die penalty to its concentrated fire attack roll.

Half-tracks have MGs. They are is treated as a Turreted Vehicles?

Lebatron said:

When performing a fire and move action (remember turretless vehicles may not fire and move, see below)

But they can move and fire forward, against a target in their face, in their arc of fire (not in targets out of their arc of fire).