After the discussions on the Lodestone, I'd like to add a keyword for my Unofficial FAQ: "Cursed" Objects.
I used keywords in my UFAQ to categorize items that have similar properties, without having to make an "entry" for each one.
For example, I'd tag False Grail and Lodestone as "cursed"
I think I'd define Cursed Objects with the following rules:
1) If you can , you must take a Cursed Object. [Otherwise, cursed objects have no sense at all. But has this ever been ruled clearly?]
2) Cursed Objects have particular conditions to get rid of them that must be met.
3) Cursed Objects can be alchemised.
4) Cursed Objects can be stolen [can they?]
Additions? Opinions?