FAQ Question

By Vandal Thorne, in Arkham Horror Second Edition

Hi, I'm new to these forums. I had a couple of questions.

1) I see that the FAQ thread is more or less a year old. Any idea what the status of an official FAQ is?

2) The currently published FAQs seem to deal with the effect durations for spells and weapons but don't seem to address other common or unique items. For instance, when the Warding Statue is used to reduce a monster's stamina damage to zero after a failed combat check, how long does the effect last. My belief is that it only applies to that failed combat check but some of the folks I play with interpret it pretty much the way that Flesh Ward used to be abused, entering a psuedo-infinite combat loop where the investigator emerges from the combat victorious simply because, statistically speaking, they must roll the successes necessary for victory at some point in the loop.

Thanks!

1) Still working on it. It's been a long, slow process, and it apparently hasn't picked up yet. Now that Lurker is at the threshold (lol) then I guess the FAQ will wind up receiving some of its questions as well. In the meantime if there's anything in particular you want to know, we can try to help.

2) Warding Statue prevents combat damage once—otherwise the monster would be completely harmless. You've got it right. Although, note that Warding Statue can't really do anything about non-stamina effects (Dimensional Shambler's ability, for example).

Thanks Tibs. Hopefully the fact that this might be addressed in a future faq will be enough to silence the weird dissent hereabouts.

I had another thought, any chance that a draft of the faq might be made publicly available to tide folks over?

I have one question too, regarding this old FAQ clarification :

Arkham Encounters
Q: If a location card tells an investigator that he may move to another location and have an encounter there, what happens if the location has a monster and/or gate on it?

A: First, the investigator must successfully evade or fight any monsters at the location. If successful, the investigator has a normal Arkham Encounters Phase at the new location, following either the “Gate” or “No Gate” instructions
on pages 8-9 of the rulebook.

Does it stand still ? I've read somewhere but didn't retrieve exactly where this :

Monsters and movement as a result of an encounter (01/02/07) :
When moved to another location by an encounter, you don't have to fight/evade monsters in either location. At least, not immediately. Combat as a result of such movement only occurs during the movement phase. During the encounter phase, you only have to worry about monsters popping up to attack you as a result of an encounter.

What's the entry in the future new FAQ ? I play with the first one but idk which one takes precedence over the other ^^... I'm now confused serio.gif

I'm honestly not sure whether or not it's finalized. But, I think it's reverted back to the old ruling: if you move to a monster, you have to deal with them; if you move to clues, you can take them. That's how I play, anyway: what's so special about the historical society members driving you to the woods that you are exempt from facing monsters there or doing research? After all, you still receive an encounter so you must have been there long enough to perform both of the former.

Hello,Tibs.

Hey,I was wondering if you have any idea why this FAQ is taking so long???

diablo666 said:

Hello,Tibs.

Hey,I was wondering if you have any idea why this FAQ is taking so long???

Well... We're waiting for Coltsfan, but he says JR (the person in charge of the project) is busy now anyways. So we're also waiting for Lurker in the Threshold (more FAQ questions). In conclusion, who knows?

Tibs said:

But, I think it's reverted back to the old ruling: if you move to a monster, you have to deal with them;

Really ? So this monster has to be dealt with before the encounter or after ? I suppose you can claim it as a trophy though, contrary to monsters that appear during encounters ? That's a big change in the flow chart.

As far as I know, you can claim a monster as a trophy during an encounter (AH rules page 22).

For the "ruling" we discussed, you have to fight monsters before any encounter.

Dietch said:

As far as I know, you can claim a monster as a trophy during an encounter (AH rules page 22).

Yes you are right, my mistake. On a side note, does the new FAQ resolve all timings issues ?

Once again, I regret the new FAQ is not be made open during its development, for instance as a wiki. If the beta testers of the new FAQ are authorised to answer rules questions, if there is no formal NDA, why not disclosing the beta version of the FAQ to everyone?

zeb said:

Dietch said:

As far as I know, you can claim a monster as a trophy during an encounter (AH rules page 22).

Yes you are right, my mistake. On a side note, does the new FAQ resolve all timings issues ?

Once again, I regret the new FAQ is not be made open during its development, for instance as a wiki. If the beta testers of the new FAQ are authorised to answer rules questions, if there is no formal NDA, why not disclosing the beta version of the FAQ to everyone?

::Shrug:: we've already discussed this subject, but the short answer is even without a formal agreement, we're not entirely sure what our authority in this matter is. Also, the proto-FAQ is a mess. Pretty much the only things we've been answering is definite clarifications. Or saying that issues are too muddled to be currently answered. Anyway, it's not going to happen (the only way I'd even consider it is if, say, a year or so from now, nothing was done with it and nothing was heard from FFG).

And no. Timing issues are not resolved if I remember correctly.

Hello again,Tibbs.

I was just curious as to how long you have been working on this FAQ??

Personally I've been involved as a proofreader for about a year, though the first thing to proof wasn't available until October, and we're currently on Version 2 (one revision). The project as a whole has been going on as long as Roxas's thread's been up, which is since Feb. 2009.