Savage and Necromancy are the new keywords that will be introduced with the new expansion:
Savage X
This keyword allows a unit, when it is dealt 1 or more damage, to deal X damage to one target unit in any corresponding zone. It is important to note that the unit with the Savage keyword must survive the damage it was dealt in order for the Savage keyword to trigger.
Note: When a unit gains Savage from multiple sources, the numerical effects stack on top of each other.
Necromancy
This keyword allows a unit to be played from the discard pile as though the unit was in its owner’s hand. The unit enters play from the discard pile, and if it is still in play at the end of the turn, it is put on the bottom of its owner’s deck.
Source:
www.fantasyflightgames.com/edge_npm_sec.asp
Necromancy is very good, I like it. Savage, on the other hand, is not that exciting. If the unit has to survive in order to trigger the keyword, I don't think it will happen often.

Skink just help counter weenie rushing rat sawrms. Love how Lizardmen were the answer to Skaven. 
