Treacherous reads: "
While you defend, you may choose a ship obstructing the attack and spend 1
[charge]
. If you do, cancel 1
[hit]
or
[crit]
result, and the ship you chose gains 1 strain token.
After a ship at range 0-3 is destroyed, recover 1
charge
."
So if an enemy's ship is obstructing an attack, I can just straight up cancel one of their attack results AND hand a strain to the ship that is obstructing the attack? AND it has the ability to recharge if ANY ship is destroyed at range 0-3? This just seems too powerful, especially since it is only 2 points. Free and (relatively) attack dice result cancellation in addition to handing out a strain?
Am I missing something? Why isn't this stapled on any CIS ship with a talent?