resistance faction worth it?

By period3, in X-Wing

Is the resistance faction worth investing in? I'm just wondering where new content for resistance is coming from: the new Disney series all seem to be set in a previous era and any ships that come out of them seem better suited for other factions. The resistance (and first order too I suppose) are pretty light factions without a whole lot of ship selection. I'm debating whether to dive in.

Do you like the Sequels? Do you like the ships? Poe, Rey, Finn, BB8?

If so then yeah, it's probably worth it.

Sure, the Resistance and First Order will probably end up being smaller factions than the rest, but that in itself can be considered a plus. Less investment needed.

The Resistance has the T-70 X-Wing, the RZ-2 A-Wing, the Resistance Transport (and Pod), the Fireball and - if you can get hold of them - The Resistance Falcon and the StarFortress Bomber.

The latter two in that list are due a re-release, and there's always the possibility of other "racer" ships from the Resistance series getting a model. But with things as they are, it's probably worth looking at the above and asking "is there already enough there for me to enjoy?".

If so, go for it!

Resistance probably ended up being my favorite faction. I really like the RZ-2, T-70, and the Bomber (for fun). As Gecko said, getting the Falcon and Bomber may be an issue if they don’t rerelease, so that may make you hesitate, but you can do a lot of fun things with the ships available and they just got that new 3-pack and there were additional ships in the card-only expansion.

5 hours ago, period3 said:

Is the resistance faction worth investing in? I'm just wondering where new content for resistance is coming from: the new Disney series all seem to be set in a previous era and any ships that come out of them seem better suited for other factions. The resistance (and first order too I suppose) are pretty light factions without a whole lot of ship selection. I'm debating whether to dive in.

The faction as constituted is pretty good. As for new content, ships that have been shown on screen but aren't yet implemented in X-wing include:


-T-85 X-wing
-Resistance Y-wing
-Resistance B-wing
-A bunch of the racers from the Resistance cartoon, several of which are totally b aller

Personally, I'd say it's worth it. Additionally, for the First Order, the Night Buzzard, TIE Whisper, TIE Dagger, and First Order TIE Bomber are all ships that could be added

Miniature Market has the bomber on sale for $24 with 20+ still in stock. I picked up that, Resistance conversion kit, and the new 3 ship pack. Already have the 1st edition Rebel Falcon, so will use conversion cards to make it Resistance.

https://www.miniaturemarket.com/ffgswx67.html

Edited by cyberkeith
11 hours ago, Maui. said:

The faction as constituted is pretty good. As for new content, ships that have been shown on screen but aren't yet implemented in X-wing include:


-T-85 X-wing
-Resistance Y-wing
-Resistance B-wing
-A bunch of the racers from the Resistance cartoon, several of which are totally b aller

Personally, I'd say it's worth it. Additionally, for the First Order, the Night Buzzard, TIE Whisper, TIE Dagger, and First Order TIE Bomber are all ships that could be added

I also think it’s possible (maybe even likely) that they’ll give use a pilot card of Rey in Luke’s T-65, at some point. Maybe even with s model, but who doesn’t already have 3-4 X-Wings?

Also, being the newest stuff means there’s plenty of potential content in the Resistance era that hasn’t happened yet. All they need to do is make a video game or comic set in the Cold War era or something, and there’s a new ship source.

As far as ship availability, Rey’s Falcon and the MG-100 Bomber are readily available on eBay and from other online sources, and if you have the cardboard for the Falcon and a Rebel Falcon model, you could just use that one. I doubt anyone cares what shape the sensor dish is.

It’s worth noting that it was the self-inflicted-damage-for-profit mechanic of the Fireball that got me to buy my first X-Wing model. I thought it was a wickedly cool mechanic that sounded risky and fun, and really fit the ship’s theme. It proved to be all of those things, and it’s still one of my favorite ships. The Resistance in general is a lot of fun to fly, though I do hope it gets a bit more diversity in ships soon.

If you like the theme, go for it. They play well, and I don’t see them ever being “bad” to play even if they stop making new ships for them.

That said, they’ll likely have more coming at some point.

If you like two viable ships, yes.

7 hours ago, KCDodger said:

If you like two viable ships, yes.

T-70’s are great, RZ-2’s are great, Rey’s Falcon is great, and the Fireball is very good at least. The Transport is good, and the Pod... I haven’t tried out the Pod. And then there’s the StarFortress. Just on stats alone, it’s a beast for the price, and I’ve definitely had my *** kicked by them. Can the Resistance bring down a major tournament? No idea, I’m not good enough to play at that level (yet?). But they’re kitchen-table viable, for sure!

16 hours ago, Cpt ObVus said:

T-70’s are great, RZ-2’s are great, Rey’s Falcon is great, and the Fireball is very good at least. The Transport is good, and the Pod... I haven’t tried out the Pod. And then there’s the StarFortress. Just on stats alone, it’s a beast for the price, and I’ve definitely had my *** kicked by them. Can the Resistance bring down a major tournament? No idea, I’m not good enough to play at that level (yet?). But they’re kitchen-table viable, for sure!

People are using the bombers finally?

I will say as a caveat, I’m not a Rebel/Resistance player.

But what I have noticed on the forum is that Resistance seem to be getting all the love over the Rebels. I think they have more I5 A Wings than the Rebels have named pilots. I don’t like the way X Wings fly and if you’re going to fly A Wings, you may as well fly Interceptors/Barons or Silencers.

It's the faction with the strongest 'jousting block' synergy in the game. With some of the T70 pilots supported by transport pods (Rose and Finn) and occasionally Korr Sella in the transport itself, they are tough to joust into.

They also have Poe, who is fun, although his full poetential (geddit) isn't yet unlocked, he's pending the 'right' upgrade to kick him up to being on a par with force aces.

My personal favourite ship in faction is the resistance bomber - it's very analogous to the movie, and great fun to use.

Long and the short of it, yes, join the resistance - be the little kid with the broom :D

Theres a lot of chatter about Disney distancing itself from the sequels. I wouldnt expect much if any new content for them. 3rd edition likely wont have them as a faction at all, but theyll probably be rolled into the Rebel roster as a sub faction

Not too worried about 3rd edition. I think it's a ways off unless they want to completely alienate their fan base. Also I don't think 2.0 needs fixing that badly.

I'm still a bit worried about seeing new content for the resistance faction, but I ended up buying the conversion kit to convert my 2 T70s and starfortress from 1.0. Picked up heralds of hope on sale with an extra rz2 and a resistance transport, so I think I have a fairly decent selection of resistance ships now. Hopefully they add 2 or 3 more to it before the faction dies. In the worst case, resistance and First Order (which I already have) make for an easier squad building experience with a more limited selection. (never bothered with hyperspace)

My x-wing collection is more or less complete for now until they release the next wave. I've little interest in the prequels and I have the other five factions. Just wish these conversion kits converted more of my 1.0 stuff :( I've got a lot of left over unconverted ships still.

On 1/1/2021 at 5:55 PM, Vontoothskie said:

Theres a lot of chatter about Disney distancing itself from the sequels. I wouldnt expect much if any new content for them. 3rd edition likely wont have them as a faction at all, but theyll probably be rolled into the Rebel roster as a sub faction

The chatter I've seen has all been conjecture. Disney just started a comic book in October 2020 with Rey, Finn, and Poe in it. I think it is less of distancing from the sequels to moving on to other stories. None of the series announced recently are set during the original trilogy, but that doesn't mean that Disney is distancing themselves from the OT.

On 12/31/2020 at 11:33 PM, KCDodger said:

People are using the bombers finally?

I hope to, since I bought 3 😄

They fit into 200 points, too, at a squeeze.

Rogue Squadron movie is supposed to be ST era as well. So there will be some new material.

Resistance is a real headache for judges. Some of the interactions are pure BS.

On 12/31/2020 at 7:21 AM, Cpt ObVus said:

T-70’s are great, RZ-2’s are great, Rey’s Falcon is great, and the Fireball is very good at least. The Transport is good, and the Pod... I haven’t tried out the Pod. And then there’s the StarFortress. Just on stats alone, it’s a beast for the price, and I’ve definitely had my *** kicked by them. Can the Resistance bring down a major tournament? No idea, I’m not good enough to play at that level (yet?). But they’re kitchen-table viable, for sure!

Okay from a competitive standpoint.

RZ-2'S are S-Tier. With upgrades they are savage, with loads of time on target.

T-70's are floating between A-B Tier. It's the faction workhorse that struggles to be any kind of ace platform.

The Fireball is a solid B Tier. It gimmicky but ultimately 2 defence 2 agility stat line isn't making waves. The generics might be good for swarms if we had a good support platform. Kaz is the best ship on here with an upgraded stat line but at I4 he struggles, at the same cost point you have 4 i5 a-wings to pick from.

The Transport down right sucks. It's stat line, doesn't make it good in offence or defence. It's actions bar doesn't make it a good support ship, and neither does the lack of any AOE buff support crew. The Pod is a better crew carrier for the points. This is all save a Cova Leia build, which effectively ups the state line.

The Pods are good filler or crew carrier, Rose and Finn can take more punishment than you'd presume and can give out consistent damage with the right upgrades.

The Falcon, well it is arguably the worst version of the Falcon across the factions but Rey with right investment is a powerful build. Everything else is subpar compared to her.

Starfortresses... require a large points investment to make them viable, which is also true for a few ships in the faction. These hulks burn down quick with multiple shots. Vennie is the only one with sustainability. Most of the other abilities are hard to trigger and have small pay offs.

In review ultimately the faction has one force user and 1 force using crew card. As a force starved faction and one lacking really any AOE buffs, you'll struggle for passive mods. The Resistance is a faction that is not forgiving, I often hear if you make a mistake with this faction your not likely to recover. I can say that true from my own experience. Often be able to pinpoint that crucial error in most games. That said it has a few list that are fun to fly and will make cuts if you fly them well.

Edited by Tyhar7
On 12/31/2020 at 6:33 PM, KCDodger said:

People are using the bombers finally?

In my kitchen table/TTS ‘meta,’ yes. :)

On 1/8/2021 at 5:59 PM, Tyhar7 said:

Okay from a competitive standpoint.

RZ-2'S are S-Tier. With upgrades they are savage, with loads of time on target.

T-70's are floating between A-B Tier. It's the faction workhorse that struggles to be any kind of ace platform.

The Fireball is a solid B Tier. It gimmicky but ultimately 2 defence 2 agility stat line isn't making waves. The generics might be good for swarms if we had a good support platform. Kaz is the best ship on here with an upgraded stat line but at I4 he struggles, at the same cost point you have 4 i5 a-wings to pick from.

The Transport down right sucks. It's stat line, doesn't make it good in offence or defence. It's actions bar doesn't make it a good support ship, and neither does the lack of any AOE buff support crew. The Pod is a better crew carrier for the points. This is all save a Cova Leia build, which effectively ups the state line.

The Pods are good filler or crew carrier, Rose and Finn can take more punishment than you'd presume and can give out consistent damage with the right upgrades.

The Falcon, well it is arguably the worst version of the Falcon across the factions but Rey with right investment is a powerful build. Everything else is subpar compared to her.

Starfortresses... require a large points investment to make them viable, which is also true for a few ships in the faction. These hulks burn down quick with multiple shots. Vennie is the only one with sustainability. Most of the other abilities are hard to trigger and have small pay offs.

In review ultimately the faction has one force user and 1 force using crew card. As a force starved faction and one lacking really any AOE buffs, you'll struggle for passive mods. The Resistance is a faction that is not forgiving, I often hear if you make a mistake with this faction your not likely to recover. I can say that true from my own experience. Often be able to pinpoint that crucial error in most games. That said it has a few list that are fun to fly and will make cuts if you fly them well.

It's obvious that you don't really play resistance if these are your takes.

14 hours ago, Rich P said:

It's obvious that you don't really play resistance if these are your takes.

All I play is Resistance, if you feel differently perhaps make some arguments rather than making some eggregious statement. Maybe we'll learn something.

All I got from you is T-70s are a good jousting block with Finn and Rose.

Poe is lacking the right upgrade.

None of which I disagree with. Even said the same about Poe, T-70 isn't an ace platform. Poe an Nien can do some snazzy moves but if they get caught out they are usually dead, they're missing an upgrade that can compare to passive force mods.

My main disagreement is the starfortress and from what I can tell your in a minority loving that ship. Even GSP ranked that at the bottom. Vennie with Perco, Paige, PA, VTG ect... is a solid build but is a large points investment, which is my point. They are not efficient naked, neither are the transports.

Edited by Tyhar7
On 1/13/2021 at 12:57 AM, Tyhar7 said:

All I play is Resistance, if you feel differently perhaps make some arguments rather than making some eggregious statement. Maybe we'll learn something.

For what it's worth I agree with @Rich P

You classification into tiers/roles is not remotely my experience.

For example you say T70s are A/B when they have 3 outstanding pilots, while RZ2s are S when they also simply have 2, maybe 3 outstanding pilots. You say Rey needs upgrades (which is flat out wrong), but I expect that your argument for RZ2s will include optics+heroic and likely prockets too.

I'm not even starting on pods and bombers.

On 1/12/2021 at 3:58 AM, Rich P said:

It's obvious that you don't really play resistance if these are your takes.

For what is worth, I thing he's largely on point. For vetting my experience with them, I took Resistance to the top cut of 3 out of the 4 Galaxies qualifiers I played them with, beating Nantex every time I came across it. But I do agree with @GreenDragoon that Rey is also fine even when not loaded out. The only upgrade that I would say is default is her title.

And to @Tyhar7 , I think Poe has found that one upgrade: Overdrive Thrusters. That plus R4 makes him an S-Teir ace, but unfortunately right now, we are not in an ace meta but a beefy, swarmy meta.

27 minutes ago, 5050Saint said:

For what is worth, I thing he's largely on point.

How are RZ2s S-tier and T70s A-B?

How are pods just filler (50% of pilots are amazing!)? Transports rubbish when 25% are really good?

And why does it matter that starfortresses have to be loaded up when current RZ2s and Rey add routinely around 30% of their base cost in upgrades?

1 hour ago, GreenDragoon said:

How are RZ2s S-tier and T70s A-B?

How are pods just filler (50% of pilots are amazing!)? Transports rubbish when 25% are really good?

And why does it matter that starfortresses have to be loaded up when current RZ2s and Rey add routinely around 30% of their base cost in upgrades?

Why are you acting like A tier is a bad tier? Overdrive Poe is S, PA Nien is A, BB-Blues are A, Jess and Bastion straddle the line between A and B, but the rest are mostly B or C. And a B rank is still good in my mind. The C's are mostly the over costed named pilots.

The pods are filler, but filler does not mean it's bad. Seevor one of my favorite scum pieces, but he's filler. He said they were good filler, but you took that as the disparaging "just filler". I'd rank them A-B. BB-8 is the only pod that feels bad. Vi is good, just a bit overcosted.

Transports, however, are kinda rubbish. If only one pilot of a ship is viable, it is probably a fair indicator that a ship is kinda rubbish. I felt the same way about the TIE Interceptor for the longest time until they hit bargain bin prices. As it is the I1 Interceptor is cheaper than the I1 Transport which seems a little off. If the transport dropped 1 or 2 points on non-Cova pilots or gained a second cannon slot to take a Synced Cannon, I'd give it more credence.

As for Starfortresses as opposed to RZ2s, the Starfortress takes a couple of upgrades to move it from C tier to B tier (or higher tier for Vinnie). Whereas, most of the A-wings start at B tier and move in to A or S tier with those upgrades.