After a lengthy search for an answer to what is meant by "control" in the case of the Enslaved effect of the Obsidian Shackles plot card, I came across an answer on BGG. Searching the archived version of the old FFG forum it appears that it originated on the previous forum in the Gathered list of Answered Questions but did not make it into the similar thread here. I was not around for the old board, so I don't know if there was a reason this was omitted, but I think it's an important ruling that should be included. Without it, we were fairly confused about how to use Enslaved and I don't think anyone can come up with this specific reasoning via just the rules as written (as an aside however, after working through the always dangerous "designer's intent," my group were preparing to use a house rule almost exactly like this).
I didn't want to step on any toes and add it to the GLoAQ here in case anyone knew a reason that this answer was left out.
The answer in question, from page 14 of the archived thread (www.fantasyflightgames.com/ffgforums/posts/list/325/168.page):
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"I have one to add as well, this one wasnt in the sticky, but its good to know. It has to do with the "enslaved" lingering effect caused by the plot card "brother against brother"
comment: Regarding Descent: Road to Legend
With the plot card "Brother against Brother" and the "enslaved" lingering effect....It says that the Overlord gains control of the heroes turn, What does this mean exactly?....declare actions, re-equip/un-equip items, move, spend fatigue....in addition to attack??
Also, thank you very much for replying to my previous questions Dan I really appreciate the customer service you are providing in rules clarifications. Again, thank you!
Most of the restrictions that apply with "Dark Charm" also apply here.
The overlord may declare an action for the hero. He may move the hero and make attacks as allowed by that action. (He may even place and spend order tokens such as Aim!)
He may not force the hero to do any of the following: spend fatigue, spend health, drink potions, and drop items. He may also not force the hero to make an attack that includes himself in the area of effect. He may, however, re-equip the character following normal rules provided he does not violate any of these restrictions.
~Dan Clark
Creative Content Developer
Fantasy Flight Games
and
Kevin Wilson
Fantasy Flight Games"