Hi people!
I'm preparing to run my first Dark Heresy scenario with my group and it seems that I'm missing something, as I can't seem to understand the mechanic that governs damage and wounds.
One of my players created a techpriest who has 7 wounds.
In the free demo scenario (which I am using to practice) there is a fall that can cause 1D10 + 5 damage. The scenario also explains, that if the character takes 5 points more damage than he/she has wounds, the character dies. Does this mean, that the player must keep track of his/her damage? Does the character ever lose "wounds" or just become lightly, heavily or critically wounded. The manual also says, that as the character recovers, he/she removes points of damage at a certain rate.
Am I correct in my assumption, that points of damage and the number of wounds do not correlate?
How does a character lose wounds, or do they?
Hod do they recover lost wounds if they do?
In the above example (about falling), can someone explain how the damage is done to that character? Lets say the character has 7 wounds and suffers 8 points of damage. What happens?
Thanks to anyone who bothers answering!
-WHAM