This would be for a hypothetical squadrons 2 pack for the Clone Wars factions and would be suited for something like a LAAT or a droid gunship. It is designed to synergize with the new importance of tokens to fuel upgrades by emulating the chaotic effect of having a jedi, clone trooper or droid boarding party aboard which would draw crew attention away from managing a ship. It's also designed to give these factions an edge that their GCW counterparts don't have.
Board: At the of the end of the squadron phase if you are not engaged and at distance 1 of an enemy ship you may remove up to two command tokens assigned to that ship. If the enemy has no tokens, remove one shield instead.
Strategically you would want to send these guys in to disable upgrades if you were the attacker. If you were the defender you would want to try and prioritize attacking these guys before they get close but they might be escorted by enemy fighters making for some cool choices in the starfighter game.
Edited after suggestions.
Edited by Garrett17clarity