Hello there! I'm new to the system, and English is not my native language, so I have troubles trying to translate this talent.
QuoteThe character may commit force dice.
For every full encounter force dice remains committed, the character heals 1 wound he is suffering per rank of Healing Trance. This is in addition to wounds healed due to natural rest or other abilities. If in a situation without defined encounters, the GM can have Healing Trance take effect every 12 hours.
- what this talent only do is: heals 1 additional wound (per rank) when the character performs any healing, right?
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