Han/Dengar/Lando/Quinn ordnance (Scum HS)

By Cerebrawl, in X-Wing Squad Lists

Hangar

(53) Dengar [JumpMaster 5000]
(3) R3 Astromech
(4) Agile Gunner
(5) Punishing One
(12) Proton Torpedoes
Points: 77

(29) Lando Calrissian [Escape Craft]
Points: 29

(48) Han Solo [Customized YT-1300 Light Freighter]
(4) Zam Wesell
(1) Greedo
(2) XX-23 S-Thread Tracers
(3) Lando's Millennium Falcon
Points: 58

(31) Quinn Jast [M3-A Interceptor]
(5) Proton Rockets
Points: 36

Total points: 200

Two ways of ensuring double mods for the ordnance carriers, Lando can coord, or Han can thread tracer. If Lando gets in trouble or it looks like Han is becoming the endgame piece, he can dock and give Han easy double mods. Both Dengar and Han can retaliate, and also Zam can give Han double mods if necessary, say if Lando bites the dust.

I'd love to see this fly.

I am growing worried for large Scum bases. 5pt Prockets, Tracers and 3 die Predator bullseyes seem to be massing in everything I build.

I still really want to fly the Falcon atm.

Pod Lando might be a useful piece. Side eye Hondo

I've finally put Procket Jast in a build too.

Hopefully, we'll see how they'll do.

I feel like there's a tonne of scaffolding, and not much payoff. Han is a lot of points to just get locks, and he lacks punch. Quinn doesn't need a lock, he just needs a Bullseye (*E* A really nice looking ship, PRocket QJ in some list or another). The only real payoff is Dengar, and he gets double-locks manually.

Is there a way to, say, trim Dengar to just ProTorps and like Autoblasters, get ProTorps on Quinn (are Advanced ProTorps Hyperspace?), and a real missile on Han? But then that's fewer tricks for getting locks easily. Bah.

I just want more boom and less set-up, and I don't really see an easy way to get there...

Edited by theBitterFig

If you want Dengar to get double locks manually you're left with going ion cannon + zam wessel instead of the title(wee, 5 more points). And he only gets to double mod and shoot torps if someone shoots at him first(zam wessel gives lock, and he can retaliate with protorp).

There's no autoblasters in hyperspace this season. Ion cannon or tractor beam cannon only(and synched laser cannon, if you have double cannon slots).

Ah. I haven't payed a tonne of attention to all the upgrades.

And I also totally forgot that Punishing One grants the Droid slot. XP

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I do feel like it's worth some thought between PRockets and APTs. APT is action harder, but you've got Lando and Han's tracers, and that wider arc might be useful. PRockets are more independent, but bullseye... Hrm.