It seems like a good way to "fix" Strategic Advisor (at the cost of more complicated rules). Advantages: it doesn't take up an officer slot, it isn't dependent on one ship, you can use it multiple times a turn, you don't get pointless "Strategic Advisor, Strategic Advisor" activations for the first few rounds. Disadvantages: only works if you are out-activated, can't use it to delay too much near the end of a round, may need to conserve tokens for when really needed.
On the consecutive-activations rule, I think that might be a bit boring if it were allowed. You could get one player passing 2-3 activations at once (particularly if they only had the one ship). This way they have to have at least some activation padding.
It feels like a way to reduce the advantage of high activations, but without completely breaking it in the way Pryce did, or being boring like SA.