My group has been having some very bad encounters with the overlord ever since scourge was introduced (I do not think heroes have won a quest since).
Is scourge broken or is it more of a problem with mists and chains that rust?
It seems like the perfect card: 1 xp for a pretty much guaranteed 1 extra monster (but usually more). And it's strong too! Hits like a truck sometimes with that red die
Edited by The MechE