I could use some help planning a large-scale encounter.
Setting:
I'm running a game where there are a number of things going on in the galaxy at the same time (The Empire has research divisions undertaking nefarious projects, a criminal syndicate are after the PCs, A force sensitive nemesis or two are still at large, The rebels are operating both as terrorists and heroes in their different cells) and one thing the party did was to
seriously
get under the skin of an inquisitor by rescuing a handful of force-sensitives from his secret facility. This is all set in the period around Episode V.
The party have a mentor - a slightly dark side 'The ends justify the means' kinda guy - who they have slowly come to understand and of whom they are now slightly less judgmental, and are living with him and a small town of non-force-sensitive NPCs (mostly ex-miners) on a fairly secluded planet. This planet is largely forest, but has two very important features:
1. It's very rich in metals and minerals in its more mountainous regions.
2. There are force-sensitive creatures (like
Vornskrs
) in the forest, making the planet a nightmare for any mining corporation who sets their sights on it.
The vornskrs make it hard for the Inquisitors to sense/seek the party on the planet, and the party keep the vornskrs from venturing too close to the settlement. A nice symbiotic relationship that benefits everyone (except the vornskrs). Over the time the party have spent here, they've made some friends and become very attached to the people who live there.
The Encounter:
The Empire - being the vast and ever expanding war machine that it is - will eventually expend an untold sum of resources hunting the party and find them on their haven, and when it does it will turn up with some heavy military equipment and one very hostile inquisitor who wants back what they stole (plus a side of revenge)
My current ideas for the scenario are that they may have brought walkers, will have an Interdictor in orbit somewhere, and the ground forces will be highly coordinated and specialized in supporting the Inquisitors. Beside that, I'm at largely at a loss. What I want to achieve is the following:
- A way for the party to realize the Imps are coming and maybe get an early warning.
- A clear moment when the party will realize they face overwhelming odds.
- A large-scale combat encounter with lots going on
- Encounters around the settlement where people will need rescuing.
Now, I've never done an encounter this big, so I'd love to hear any ideas you can throw at me. (happy to answer any questions about the settlement or wider plot if needed)
Edit 1: Forgot to mention. The force sensitives they rescued are children.
Edited by SufficientlyAdvancedMoronics