Ghosts of Dathomir

By FelixFenix, in Game Masters

I’m planning to run Ghost of Dathomir, and wanted to ask for tips of GMs who already played it before. What could be improved, rejected etc...

TBH I've only read through it...once... I loathe prewritten because unless you can run it several times for different groups at your LFGS it's a one use adventure, althought there is reusable stuff in FFG stuff which is always a bonus.

However, all prewritten stuff is useful to springboard or write your own stuff...as a GM I'll read back through it tonight (my wife is having an early night as it's a school night and the new Covid safety at schools is getting to us after just one week) and repost ASAP unless someone ninja's me ;)

Thank you very much for your quick response. I’ll be happily waiting for your comments.