Fel’s Heavies
(54) Soontir Fel [TIE/in Interceptor]
(6) Afterburners
(3) Ion Limiter Override
Points: 63
(37) Major Rhymer [TIE/sa Bomber]
(3) Concussion Bombs
(4) Cluster Missiles
(1) Ruthless
Points: 45
(34) Carida Academy Cadet [TIE/rb Heavy]
(6) Synced Laser Cannons
(3) Target-Assist MGK-300
Points: 43
(34) Carida Academy Cadet [TIE/rb Heavy]
(6) Synced Laser Cannons
(3) Target-Assist MGK-300
Points: 43
Total points: 194
For my second take on a TIE/rb list, I thought I might try flying the Carida Academy Cadets in a loose formation, probably flanking Rhymer. Fel would hang back a bit behind his beefier allies, ready to close the game with the unbelievable maneuverability he gets from a combination of Afterburners, Ion Limiter Override, and his native ship ability.
The CAC’s and Rhymer supply very respectable firepower with a wide threat area at any range, with very decent health, and the medium-based Cadets may be difficult to evade once they close and start playing for blocks.
Suggestions?