In which I talk about the Heralds of Hope pack, which I'd hoped would go someway to correct the shortcomings in the Resistance faction (such as overpriced Poe) and really just left me underwhelmed and worried about the faction in general...
[BLOG] Herald of Hope? Or Nail in the Coffin?
Backwards Tailslide doesn't act like collision detector. You don't ignore the effects of the obstacle, you're just allowed to boost or BR over them which you couldn't do before.
Underslung blaster can be used as a optional arc. A ship with target sync could help trigger a xwings with these but as always its to expensive to build around them with the Resistance.
Agree Poe is still too expensive, OT make him interesting but with out passive mods he can easily crumble. Additionally with R4 and OT he equals 75 point, same as Kylo. It's not hard to see these two aren't the same value, even with OT. Kylo with 3 attack, 3 agility, 2 force solid dial and good linked actions, totally outclasses Poe's platform.
Old Poe is about 5 points too expensive imo, new Poe might be more than that. I don't know why FFG are so reluctant to drop him when he clearly isn't and hasn't been seeing competitive outside of hyperspace. The only reason why he is seeing play there is because he's the only thing left to choose from, Nien without PA loses his edge and Rey and Lu'lo aren't in the list. Even then, 5A of XXXx list seem better.
Edited by Tyhar720 minutes ago, Tyhar7 said:Backwards Tailslide doesn't act like collision detector. You don't ignore the effects of the obstacle, you're just allowed to boost or BR over them which you couldn't do before.
Underslung blaster can be used as a optional arc. A ship with target sync could help trigger a xwings with these but as always its to expensive to build around them with the Resistance.
Agree Poe is still too expensive, OT make him interesting but with out passive mods he can easily crumble. Additionally with R4 and OT he equals 75 point, same as Kylo. It's not hard to see these two aren't the same value, even with OT. Kylo with 3 attack, 3 agility, 2 force solid dial and good linked actions, totally outclasses Poe's platform.
Old Poe is about 5 points too expensive imo, new Poe might be more than that. I don't know why FFG are so reluctant to drop him when he clearly isn't and hasn't been seeing competitive outside of hyperspace. The only reason why he is seeing play there is because he's the only thing left to choose from, Nien without PA loses his edge and Rey and Lu'lo aren't in the list. Even then, 5A of XXXx list seem better.
My guess is that they KNOW Poe is a bit expensive, but with HoH on the horizon, and given global events over the past nine months or so, they decided to be conservative with their points adjustments, and see where he stood after a month or so with his new toys from HoH. I think they also wanted to leave breathing room for new Poe.
My gut says that both of them could probably come down 3-5 points, but we’ll see.
7 hours ago, Cpt ObVus said:My guess is that they KNOW Poe is a bit expensive, but with HoH on the horizon, and given global events over the past nine months or so, they decided to be conservative with their points adjustments, and see where he stood after a month or so with his new toys from HoH. I think they also wanted to leave breathing room for new Poe.
My gut says that both of them could probably come down 3-5 points, but we’ll see.
Making new Poe 2 point cheaper gives no breathing room cos he's worse and not only 2 points worse.
8 hours ago, The Penguin UK said:Making new Poe 2 point cheaper gives no breathing room cos he's worse and not only 2 points worse.
I’m not sure he’s worse. Just different.
Also, the “breathing room” is that they’re leaving space to see how good both Poes are with new toys. They can always reduce them later.
Edited by Cpt ObVus5 hours ago, Cpt ObVus said:I’m not sure he’s worse. Just different.
Also, the “breathing room” is that they’re leaving space to see how good both Poes are with new toys. They can always reduce them later.
A not as good coordinate every other turn seems worse than Poe being able to push the limit every turn 🤷🏼♂️
16 hours ago, The Penguin UK said:Making new Poe 2 point cheaper gives no breathing room cos he's worse and not only 2 points worse.
He gets a free coordinate every second turn, it means Poe doesn’t have to always be the heavy lifter all the time. It means Poe can disengage if he has to while still supporting friendlies. I very very rarely play the Resistance, but I think new Poe could have a lot of value. Dismissing him now is short sighted IMO.
Why do you say a not as good coordinate? He can target himself if he needs to, something coordinate can’t do.
Edited by Archangelspiv1 hour ago, Archangelspiv said:He gets a free coordinate every second turn, it means Poe doesn’t have to always be the heavy lifter all the time. It means Poe can disengage if he has to while still supporting friendlies. I very very rarely play the Resistance, but I think new Poe could have a lot of value. Dismissing him now is short sighted IMO.
Why do you say a not as good coordinate? He can target himself if he needs to, something coordinate can’t do.
Because it has to come off an action - can't help after a bump and because it's at the PS of the ship getting the action, not at Poe's PS6. It also only allows white actions, not red ones, and also only works during activation. I'd rather take Cova and Leia I think.
Poe is already pricey in resistance and needs to heavy lift - a coordinate won't help enough of the ships in the faction. I can see him with Rey and that's about it. What is boils down to is that Poe is already overcosted and this doesn't change things.
Targetting himself is neither here or there - old Poe does that every turn.
Edited by The Penguin UKThe problem with new Poe is they tried to keep theme of the original Poe instead of moving away from it with an entirely new ability.
This ability of sharing it with other friendlies would of been fine if it triggered every turn; or was worded something like spend 1 charge for yourself, spend 2 charges for another friendly ship. Some consideration would be involved on triggering it.
However they couldn't do that because it becomes a straight upgrade to the original, making that obsolete.
As I said they should of giving him something new entirely. Perhaps they are saving that for the T-85 version.
This ability might transfer well to a Falcon version of Poe. I could see it working with other crew cards supporting it.
Edited by Tyhar7
I think the ability is fine. Good, even. And I agree, both versions of Poe are too expensive. I think they’re just taking baby steps to see where the Poes ought to be costed. I think they’ll get there.
It does puzzle me a bit that with the chance to release new Resistance ships, or reprint Rey’s Falcon, they gave us not one, not two, but THREE old ships with new pilot cards. The Resistance needs more options!
32 minutes ago, Cpt ObVus said:I think the ability is fine. Good, even. And I agree, both versions of Poe are too expensive. I think they’re just taking baby steps to see where the Poes ought to be costed. I think they’ll get there.
It does puzzle me a bit that with the chance to release new Resistance ships, or reprint Rey’s Falcon, they gave us not one, not two, but THREE old ships with new pilot cards. The Resistance needs more options!
They wanted a starters pack for new Resistance players.
In all fairness it would of been better to have done 2 T-70's and a Falcon in my mind.
They could of included Poe and Lando Falcon Pilots, new crew cards which the faction needs, Wedge gunner.
We really didn't need more RZ2's, I'll take what I can get don't get me wrong but we didn't need them.
Edited by Tyhar72 hours ago, Tyhar7 said:We really didn't need more RZ2's, I'll take what I can get don't get me wrong but we didn't need them.
At lesst Cobben is good and goes in a list well. Most of the pack was a complete waste pilot wise...
3 hours ago, Tyhar7 said:They wanted a starters pack for new Resistance players.
In all fairness it would of been better to have done 2 T-70's and a Falcon in my mind.
Yeah, but this would have put the price point so high some player's might consider it too much of a commitment for a "I want to try this" starter.
It's not what I need either, but I understand the long term strategy here.
Edited by Darth Meanie29 minutes ago, Darth Meanie said:Yeah, but this would have put the price point so high some player's might consider it too much of a commitment for a "I want to try this" starter.
It's not what I need either, but I understand the long term strategy here.
I have had to really alter my mindset about X Wing recently because of price and 7 factions. The HoH pack is around 80 Australian dollars and I have to really think, do I need it? The answer is no, I hate X Wings and don’t fly resistance enough, plus I would fly probably Rey and Finn anyway. But the Empire is a main faction of mine and the Brute is 50 AUD, I have to think would I fly 2 enough to warrant the buy in?
It seems to me the models are getting too expensive to be an old 1.0 collector like how I started out, which is a shame because I do love the miniatures.
Push comes to shove, I fairly-well think that Heralds of Hope will be
ultimately,
good for The Resistance as a faction... But it definitely could have been eschewed in favor of the BTA-NR2 and Resistance B-Wing. I really genuinely think that Commander Dameron is the best thing out of this pack - as cool as Starbird Slash actually, really is. Because no matter what happens, this Poe will be costed below the usual Poe until the meta shifts, they both get a point reduction and people learn that Poe giving his ability to somebody else for just over 60 points is actually crazy good. But as he stands now he's too expensive for anybody to discover that. This selfless Poe is going to be capable of
a lot
of shenanigans in the future and the only reason people aren't rocking him with Rey, Leia, Korr, or anyone, is a matter of colliding costs...
Because that has always been The Resistance's core problem and why RZ2s have always reigned. The Resistance ultimately
lacks
cost efficiency. If it had it a little better than it does now? You would see the real combos this faction has to offer, because they could be
utterly insane.
But FFG's scared of it, I think.
14 minutes ago, KCDodger said:The Resistance ultimately lacks cost efficiency. If it had it a little better than it does now? You would see the real combos this faction has to offer, because they could be utterly insane. But FFG's scared of it, I think.
Not that I want to see total chaos, I think it would be a good road for FFG to explore.
Adding the Y and B plus efficiency would allow some bored Rebel players a similar faction to jump into, and certainly anything super crazy can get point adjusted.
Course, the above might reflect that this ol' Impy defected to the Resistance for 2.0. 🤣
I broke down and picked it up this evening. If nothing else, the paint jobs are amazing, and phat Flyboy Poe with Overdrive Thrusters was so much fun to fly. I definitely look forward to trying more from the pack. If *nothing* else, the pack is full of fun for us filthy casuals.
7 hours ago, KCDodger said:Because no matter what happens, this Poe will be costed below the usual Poe until the meta shifts, they both get a point reduction and people learn that Poe giving his ability to somebody else for just over 60 points is actually crazy good. But as he stands now he's too expensive for anybody to discover that. This selfless Poe is going to be capable of a lot of shenanigans in the future and the only reason people aren't rocking him with Rey, Leia, Korr, or anyone, is a matter of colliding costs...
Is his ability that good? Isn't it just a worse coordinate but on initiative of a coordinated ship?
49 minutes ago, Boreas Mun said:Is his ability that good? Isn't it just a worse coordinate but on initiative of a coordinated ship?
It opens up interesting options, and allows you to react to a developing situation. Whether or not that gives enough of an advantage over the default version is a valid question I cannot answer right now.
2 hours ago, Boreas Mun said:Is his ability that good? Isn't it just a worse coordinate but on initiative of a coordinated ship?
I don't think his ability is particularly good, but it's not exactly a worse co-ordinate. Poe loses his own ability for that turn, but unlike co-ordinate there is still a 'bonus' action happening in that round. You always gain one action above ship count when Poe is on the board, which isn't true of co-ordinate. The timing is interesting too, it basically means you get to react and plan your actions in whatever order you need.
It obviously has drawback vs co-ordinate, though. The big one, and the real reason I think no one will ever bother with this Poe unless he gets super cheap is that every other turn restriction. It's just going to require a level of planning and compliance from your opponent that IMO is unrealistic. The other is that while in some ways it's easier to use, there's also less potential for shenanigans than with co-ordinate. You can't bring a low I co-ord bot and use it to give high I ships pre-manuver reposition, or focus tokens before red maneuvers, or take early locks.
NuPoe works great with other I5s and I6s on the table, especially when they've got free actions or economy abilities of their own. But he's always going to suffer himself as an I6. He'll always be costed as an I6 who can PTL every other turn and never costed as a support piece, so why bother? Just take OldPoe, another high I ace and a co-ordinate bot.
What are peoples thoughts on the new Wexley?
I keep thinking it has potential but because of the overall price of it and the other aces, you can't slip it into a worthwhile Nien, Temmin, Poe list.
You could roll Wexley with some blues but does his ability working better than just taking ATP, or is it even worth trying to arc dodge low initiative ships for this ability?
On 10/31/2020 at 4:58 PM, Stryker359 said:In which I talk about the Heralds of Hope pack, which I'd hoped would go someway to correct the shortcomings in the Resistance faction (such as overpriced Poe) and really just left me underwhelmed and worried about the faction in general...
Amazing title for the thread
2 hours ago, Tyhar7 said:What are peoples thoughts on the new Wexley?
I keep thinking it has potential but because of the overall price of it and the other aces, you can't slip it into a worthwhile Nien, Temmin, Poe list.
You could roll Wexley with some blues but does his ability working better than just taking ATP, or is it even worth trying to arc dodge low initiative ships for this ability?
Been looking at him with 3 Black or Red Squadron pilots. The Black idea has all 4 at I4 but no upgrades besides Heroic and a 1 point bit and the Reds allow some upgrades like R4s to help clesr strain and stress.
8 hours ago, Boreas Mun said:Is his ability that good? Isn't it just a worse coordinate but on initiative of a coordinated ship?
I mean, you give his ability to someone else who needs it. Sure, you don't have his as often but you can do it to anybody who's close to you, or you, every other turn. That's honestly pretty incredible.
Yeah I like new poe more than most people on here. Feels like a rebel ship, so much so they priced it like a rebel ship