RT Random Ship Generator v1

By bobh, in Rogue Trader

Just a preview, the RTRSG is available for download at MakeWarNotLove . None of the math is visible but I intend it to be that way for now. My intent is to create a utility that gets close to using all the power and space from the hull and its randomly generated power plant. I've been toying with the idea of creating a selector that indicates 'Pirate', 'Navy', 'Rogue Trader', 'AdMech', 'Black Ship', 'Ecclesiarchy', et cetera that will weight the occurrence of certain components over others.

Capabilities:

Generates a Random Hull/Class and its Essential Components.

If you have any suggestions or comments please feel free to post them.

Is there a specific version of Excel that we are going to have to use? because i'm pressing F9 like the instructions tell me to and nothing is happening. Useing Excel 2003.

~Puggy

It was created in Excel 2000. F9 refreshes the cell. Does typing something in an empty cell and pressing enter work? The sheet should recalculate automatically unless 2003 was changed from 2k's functionality in that regard.

Yes, I typed something in an empty cell and pressed enter on the output page and it updated.

I also just double clicked in a cell and pressed enter and it also updated.

~Puggy

E.X.A.-Puggy said:

Yes, I typed something in an empty cell and pressed enter on the output page and it updated.

I also just double clicked in a cell and pressed enter and it also updated.

~Puggy

Thanks for the feedback. I'll include that in an updated version's How To page. :)

Sometimes you have to do a "Select All" first to get F9 to work. Don't know why just something I've found.