Maul in a Rebel list??

By drail14me, in Star Wars: Legion

So, in X-Wing, if Ezra Bridger is in your list, you are allowed to take a Maul upgrade card. Wondering if the same might be carried over to Legion if we got Ezra in the game?

5 minutes ago, drail14me said:

So, in X-Wing, if Ezra Bridger is in your list, you are allowed to take a Maul upgrade card. Wondering if the same might be carried over to Legion if we got Ezra in the game?

I'd be okay with that. If they were super thematic, you couldn't have mandalorians there though as they did not play nicely together. Mandos in an imperial list with PreViszla?

I still think the best place for Maul is a Scum faction. You could make a generic scum faction Mando kit that had all kinds of customizable weapon options and then have specific characters (heavy, Armorer, etc in The Mandolorian's crew from the show to separate timelines)

Please let this be a thing.

I guess you could have some sort of drawbacks if you have him in your Rebels list (like the Flaw card) since he tries to kill Kanan and tempt Ezra the entire time he's around them.

8 minutes ago, buckero0 said:

I guess you could have some sort of drawbacks if you have him in your Rebels list (like the Flaw card) since he tries to kill Kanan and tempt Ezra the entire time he's around them.

I like that idea. Maybe have "A Dark Ally" on Ezra's card that says you may have Darth Maul in your list but if you do, you must take the flaw card.

Let’s not mess with the balance too much. Let there be a different non-Darth Maul from a new faction down the line and let HIM come with Ezra for a cost. This one would be too gross or it would need to be one heck of a flaw

5 minutes ago, ScummyRebel said:

Let’s not mess with the balance too much. Let there be a different non-Darth Maul from a new faction down the line and let HIM come with Ezra for a cost. This one would be too gross or it would need to be one heck of a flaw

This is actually a great point from a thematic view. Rebels did take time to define Maul as "no longer a darth"

plus, I'd like the sculpt and lightsaber to be correct.

15 minutes ago, drail14me said:

I like that idea. Maybe have "A Dark Ally" on Ezra's card that says you may have Darth Maul in your list but if you do, you must take the flaw card.

It could even be an Ezra-only upgrade card. If it were a Force upgrade, it would be competing against some very good cards, especially if he only has 1 Force upgrade slot (which seems appropriate).

32 minutes ago, ScummyRebel said:

Let’s not mess with the balance too much. Let there be a different non-Darth Maul from a new faction down the line and let HIM come with Ezra for a cost. This one would be too gross or it would need to be one heck of a flaw

Well, they'll probably never give this to us the way we want it anyway. I'm assuming something silly would be instead of Suppression, you would have to take a certain number of wounds throughout your army. The longer Maul is on your team, the more wounds you would take (so turn 1 you would take 1 wound, turn 2 = 2 wounds. Turn 6 could be really scary taking 6 wounds on your overall army for example, leaving some of your squads unable to continue to contest, or killing off a character etc.)

31 minutes ago, Darth Sanguis said:

plus, I'd like the sculpt and lightsaber to be correct.

Not if they make it an exclusive - convention- only sculpt 😁

7 minutes ago, buckero0 said:

Not if they make it an exclusive - convention- only sculpt 😁

I mean, I'd be pissed beyond all belief, but I'd find a way. lol I got the Obi sculpt after all only because I HATE the clone wars version.

I feel that Rebels Maul has come along way from Phantom Menace Maul, they are very different characters, and I just think it would be sooo complex to include. I LOVE the idea of it though

1 hour ago, Darth Sanguis said:

This is actually a great point from a thematic view. Rebels did take time to define Maul as "no longer a darth"

plus, I'd like the sculpt and lightsaber to be correct.

Legion doesn't have Maul as a "Darth" either. He's just "Maul".

12 minutes ago, Kirjath08 said:

Legion doesn't have Maul as a "Darth" either. He's just "Maul".

Ah, I see that now on the unit card, interesting that the packaging would identify him differently.

I could see several ways to include Maul along with Ezra in a Rebel list. First and foremost, call him Maul rather than Darth Maul so that he can't use Darth Maul's command cards. Anakin Skywalker/Darth Vader already work this way, just with a bigger difference in name.

1. Give Ezra Detachment: Maul. Maul would act as his own separate unit, but you can only take him with Ezra.

2. Make Maul a Counterpart for Ezra. For even more flavor, and to help get more of the Ghost crew in the game in fewer units, also make Kanan a Counterpart for Ezra, and you have to choose which way to go. I could see Maul giving Ezra Tempted in this scenario.

3. Make Maul a totally separate unit, probably with a flaw, and with either Teamwork: Ezra Bridger or Retinue: Ezra Bridger. Strictly speaking you wouldn't need Ezra in this case, but you're better off with him.

4. Don't make Maul a model at all. Instead give Ezra command cards which represent his influence. Perhaps, for example, one of his command cards can add a "Dark Side only" upgrade (of course his base cost would need to account for getting the "free" upgrade later).

5. Something totally different because just when I think I've covered all the options FFG introduces entirely new rules.

Personally I think I like option 2 the best.

27 minutes ago, GooeyChewie said:

First and foremost, call him Maul rather than Darth Maul so that he can't use Darth Maul's command cards.

Look at the "Darth" Maul cards again: he's just called Maul (despite what it says on the box). And really, the only reason to do this is so that if they ever release a Scum Maul he can use both sets of command cards.

3 minutes ago, Lochlan said:

Look at the "Darth" Maul cards again: he's just called Maul (despite what it says on the box). And really, the only reason to do this is so that if they ever release a Scum Maul he can use both sets of command cards.

Aw, dang it! I read the box cover and skipped right over it on the cards.

Okay, let's all pretend I said "Old Master" instead of Maul. That's what Star Wars: The Card Game called him.

By that logic Maul should be able to work for Palpatine too.

2 minutes ago, Khobai said:

By that logic Maul should be able to work for Palpatine too.

If we ever get Darth Sidious, that might be a thing.

no I mean palpatine. as in work for the imperial faction.

because vader is bad and imperials need a jedi that isnt bad.

18 minutes ago, Khobai said:

no I mean palpatine. as in work for the imperial faction.

because vader is bad and imperials need a jedi that isnt bad.

Did they ever fill in the canon lore for what happened between Palps killing Savage and the Siege of Mandalore? There's a big gap where he tells Maul he has plans for him after sparing him, but next we see Maul, he's getting BTFO by Ahsoka and the clones, then at some point he's back on top at the crime syndicate, and then somehow trapped on Malachor with nothing and Vader seeking him out.


Was he working for the imps during that time or did Palps just tell him to stay out of the way? lol


Edited by Darth Sanguis
31 minutes ago, Khobai said:

no I mean palpatine. as in work for the imperial faction.

because vader is bad and imperials need a jedi that isnt bad.

While Maul wasn't exactly on the side of the rebels in Rebels, he was clearly anti-Empire. Your best bet for new Force using units for Empire are the Inquisitors.

15 minutes ago, Darth Sanguis said:

Did they ever fill in the canon lore for what happened between Palps killing Savage and the Siege of Mandalore? There's a big gap where he tells Maul he has plans for him after sparing him, but next we see Maul, he's getting BTFO by Ahsoka and the clones, then at some point he's back on top at the crime syndicate, and then somehow trapped on Malachor with nothing and Vader seeking him out.


Was he working for the imps during that time or did Palps just tell him to stay out of the way? lol


There's a comic which explains how he escaped Sidious. There was only one explanation for the ease of his escape...

Maul did not lose control of the crime syndicate at the end of Clone Wars. He maintained control of them at least until Solo. We do not canonically know what happened with Maul between Solo and Rebels.

Edited by GooeyChewie
I don't know how to do spoiler tags.
13 minutes ago, GooeyChewie said:

There's a comic which explains how he escaped Sidious.

It's such a good time to be a Star wars fan. I'll look for it.


Maul is easily one of my favorite things from the current extended universe. I wasn't blown away by his appearance in TPM. One and done bad guys are lame. What I do really enjoy is how much the character developed since his addition to the CW series, and the way they resolved his story in Rebels gives me goosebumps every time.

I doubt it will happen any time soon, but I do hope we see the old master version of Maul in either an independent faction or as an option for the Rebels.

2 minutes ago, Darth Sanguis said:

It's such a good time to be a Star wars fan. I'll look for it.


Maul is easily one of my favorite things from the current extended universe. I wasn't blown away by his appearance in TPM. One and done bad guys are lame. What I do really enjoy is how much the character developed since his addition to the CW series, and the way they resolved his story in Rebels gives me goosebumps every time.

I doubt it will happen any time soon, but I do hope we see the old master version of Maul in either an independent faction or as an option for the Rebels.

It's quite good! I just read it a couple of months ago myself. I would have liked to have experienced it as a Clone Wars arc, but the comic is a lot of fun.

9 minutes ago, Darth Sanguis said:

It's such a good time to be a Star wars fan. I'll look for it.

It's a four part series called Star Wars: Darth Maul - Son of Dathomir I believe, if that helps narrow the search down. Part 1 is set right after the Clone Wars episode "Lawless".

Edited by Kirjath08