- Obscured: Remove one die from your attack.
- Jamming Barrier: Remove half the dice (rounded down) from your attack.
Which order do you apply these penalties to your attack pool. If you have an even number of dice it makes a difference. For example a VSD-II shooting 6 dice at an obscured target through the jamming barrier.
Is it 6 dice halved to 3 then obscured down to 2 dice , or is it 6 dice obscured to 5 then halved to 3 dice ?
Is it that these two effects happen at the same time so it is the choice of the activating player in which case who would choose the order in a Salvo attack with 2 dice?