Jedi or Melee Types

By JediPartisan, in Star Wars: Legion

I want a force teleportation ability, that makes my jedi re-deploy wherever they want onto the battlefield.

I want them all to come with disengage.

I want them to all be able to re-roll all attack dice.

Star wars is about jedi and sith. Everything else doesn't matter.

Just have a game about glow rod ninjas smashing against each other for two hours.

45 minutes ago, lologrelol said:

I want a force teleportation ability, that makes my jedi re-deploy wherever they want onto the battlefield.

Sooo... Darkness Descends?

i wish darkness descends was that good. you cant put him wherever you want. largely due to the paradox where you want to place vader last to limit your opponents ability to react to him but placing him last makes infiltrate largely useless. in reality its not a very good command card. Theres way better 3 pips. Coordinated fire is better.

darkness descends wouldve been way better as a divulge card where you divulge it to infiltrate and 2 surge tokens or you dont divulge it and when you play it you get a permanent abilities like master of the force +1 and/or reliable 1 instead. unfortunately the divulge mechanic didnt exist at the time.

vader is still one of the worst commanders in the game. Speed 1 on a melee character doesnt work in Legion. And the worst part is they screwed up two versions of Vader trying to make it work. And because of FFG's unwillingness to make actual rule changes Vader will likely always be gimped because lowering his points cost will never fix him properly.

Edited by Khobai
On 10/15/2020 at 10:41 PM, Khobai said:

Vader is the only jedi that legitimately needs help getting into melee. Speed 1 makes him unplayable.

i don't have any problem with vader but that just smart deployment. and speed one not that bad when you can attack for free after two moves where problem comes in is when you want to dodge or aim or any other action.

Speed 1 is bad because any other jedi can charge Vader first

It forces Vader to play reactionary to characters like Luke which sucks

Im not saying Vader shouldnt be speed 1. But if hes going to be speed 1 he needs to be more survivable.

Vader should get defensive surge all the time. If hes going to be pathetically slow to the point where everyone gets the drop on him he should be way tankier.

Edited by Khobai
20 hours ago, Khobai said:

Speed 1 is bad because any other jedi can charge Vader first

It forces Vader to play reactionary to characters like Luke which sucks

Im not saying Vader shouldnt be speed 1. But if hes going to be speed 1 he needs to be more survivable.

Vader should get defensive surge all the time. If hes going to be pathetically slow to the point where everyone gets the drop on him he should be way tankier.

I wont argue against that but maybe more inline with his skill to use force to block blaster bolts like one auto save against range. kinda like a shield but it force thing that he once per round

19 hours ago, Fistofriles said:

I wont argue against that but maybe more inline with his skill to use force to block blaster bolts like one auto save against range. kinda like a shield but it force thing that he once per round

that doesnt help. the problem is he gets charged first by literally any other jedi thats speed 2.

blocking a blaster bolt isnt going to stop characters like luke from killing him in melee with a command card like son of skywalker.

if he had defensive surge all the time he would have a reasonable chance of surviving being charged first. And that would be more than fair since vader gives up any chance of getting the drop on anyone else by being speed 1.

its fine for vader to be a reactionary character, but only if he survives long enough to be able to react. Vader needs to be scary enough that you dont even want to charge him in the first place.

Edited by Khobai
2 hours ago, Khobai said:

that doesnt help. the problem is he gets charged first by literally any other jedi thats speed 2.

blocking a blaster bolt isnt going to stop characters like luke from killing him in melee with a command card like son of skywalker.

if he had defensive surge all the time he would have a reasonable chance of surviving being charged first. And that would be more than fair since vader gives up any chance of getting the drop on anyone else by being speed 1.

its fine for vader to be a reactionary character, but only if he survives long enough to be able to react. Vader needs to be scary enough that you dont even want to charge him in the first place.

i have no problem when my best character get beet by there best it on me to play him in away that i can make my attacks count but what hate is when a stray core kills my character when they honestly have no business doing so

The problem is their best character will always beat your best character when your best character is Vader. And you cant play Vader any differently because hes only speed 1. Speed 1 takes so many options away from him that he can basically only be played way which is area denial.

Vader is one of the worst commanders in the game for a reason.

And now that Anakin is basically a better version of Vader for cheaper, Vader's weaknesses will be even more apparent.

Edited by Khobai

I would like to see Yoda or another jedi (sith too). but with a mechanic to use surge tokens to reroll a die. I think that will be very 'force foresight' related.