It occurs to me, as I look back at when I used to have opportunities to play this game, that I never developed any plans or strategies around how I intended to move.
Now I like to think maneuvers are one of my strong suits. And obviously, once you're in the thick of it, many of your decisions are based on your opponent's ships.
But discussions here repeatedly show that there are general rules and strategies surrounding movement and formations that get the most out of ships. Slow roll the Hound's Tooth, Finger 4 the A-Wings, etc.
I'm curious if anyone would share their movement strategies by ship.
I will note that I'm slightly less interested in formations because I don't tend to use many of the same ship- any formation larger than 3 ships is unlikely to make one of my builds, and if it did I'd certainly be using the Squadron Templates.
Edited by saturnflight