Hi, I'm pretty new to Armada and totally new to the forums.
I'm looking for feedback for an Imperial Fleet Build relying on "damage to adjacent hull", i.e HIE and ACM.
I've made 2 lists, one with a Kuat, the other with 2 Gladiators, and an Overload Pulse Raider.
How usable are they? What can I improve/remove/change?
Will I get screwed by squads? How can I prevent it?
Is there a completely different build that would accomplish my goal of using the synergy between ACM and HIE?
Build 1:
Heavy Ion Concussion Missile (Kuat)
Faction:
Galactic Empire
Points:
396/400
Commander: Admiral Screed
Assault Objective:
Advanced Gunnery
Defense Objective:
Planetary Ion Cannon
Navigation Objective:
Volatile Deposits
Gladiator I-Class Star Destroyer
(56 points)
-
Demolisher
( 10 points)
- Captain Brunson ( 5 points)
- Ordnance Experts ( 4 points)
- Assault Concussion Missiles ( 7 points)
=
82
total ship cost
Gozanti-class Cruisers
(23 points)
- Comms Net ( 2 points)
=
25
total ship cost
Raider II-Class Corvette
(48 points)
- Admiral Montferrat ( 5 points)
- Disposable Capacitors ( 3 points)
- Heavy Ion Emplacements ( 9 points)
=
65
total ship cost
[ flagship ]
Imperial Star Destroyer Kuat Refit
(112 points)
- Admiral Screed ( 26 points)
-
Relentless
( 3 points)
- Strategic Adviser ( 4 points)
- Fire-Control Team ( 2 points)
- Electronic Countermeasures ( 7 points)
- Heavy Ion Emplacements ( 9 points)
- Assault Concussion Missiles ( 7 points)
=
170
total ship cost
Raider I-Class Corvette
(44 points)
-
Impetuous
( 4 points)
- Agent Kallus ( 3 points)
- Flechette Torpedoes ( 3 points)
=
54
total ship cost
= 0 total squadron cost
Build 2:
Heavy Concussion Ion Missiles (MSU)
Faction:
Galactic Empire
Points:
399/400
Commander: Admiral Screed
Assault Objective:
Advanced Gunnery
Defense Objective:
Planetary Ion Cannon
Navigation Objective:
Solar Corona
Raider II-Class Corvette
(48 points)
- Admiral Titus ( 2 points)
- Gunnery Team ( 7 points)
- Disposable Capacitors ( 3 points)
- Overload Pulse ( 8 points)
=
68
total ship cost
[ flagship ]
Raider II-Class Corvette
(48 points)
- Admiral Screed ( 26 points)
- Intel Officer ( 7 points)
- Fire-Control Team ( 2 points)
- Disposable Capacitors ( 3 points)
- Heavy Ion Emplacements ( 9 points)
=
95
total ship cost
Gladiator I-Class Star Destroyer
(56 points)
-
Demolisher
( 10 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Concussion Missiles ( 7 points)
=
85
total ship cost
Gladiator I-Class Star Destroyer
(56 points)
- Ordnance Experts ( 4 points)
- Assault Concussion Missiles ( 7 points)
=
67
total ship cost
Gozanti-class Cruisers
(23 points)
- Darth Vader (off) ( 1 points)
- Comms Net ( 2 points)
=
26
total ship cost
1
Ciena Ree
( 17 points)
1
Mauler Mithel
( 15 points)
1
Boba Fett
( 26 points)
=
58
total squadron cost