11 hours ago, theBitterFig said:
- The Coordinate errata irks me. Personally, I don't think it was needed, and it seems like the kind of thing that might open other problems later, where a non-action coordinate forces you to coordinate an enemy ship if there aren't friendlies in range. Gee, thanks everyone complaining about Hondo not working. Maybe this is irrelevant right now, but might easily be a bigger problem down the road.
I may be reading it wrong but the word chosen has now been added to the line about failing a coordinate, so does that mean you could not choose a valid ship, such as your example where there are only enemy ships in range, and have the action fail instead?
"While a ship coordinates, the coordinate fails if no valid ship is chosen"