5 HMPs. My first thoughts:
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5 I3 Separatist Predators, with Repulsor Config, one with DRK-1 Probe Droids
- You know the nearer your destination, the more you're slip-sliding away.
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4 I1 Baktoid Drones & DGS-047
AKA DOUG
. All have Repulsors Config. One has K2-B4, one has DRK-1 Probe Droids, one has Grievous crew (probably Doug).
- Slides, Probes, K2 to turn Calcs into toughness. Gaining toughness on an already-tanky ship like the HMP can just be strong. Doug allows for some on-the-fly lock-switching, if circumstances require. Seems like a good use of a single point if you're already running I1s.
- Grievous and K2-B4 could become 3x Ion Missiles. Adding Ion control to slides seems nice.
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4 I1 Baktoid Drones & Doug. Upgrades are DRK-1, K2-B4, Diamond Boron Missiles, and 3x Discord Missiles.
- Ordnance instead of sideslips.
- There's some anti-synergy between K2-B4 and Discord Missiles... maybe cut DBM and K2 to get some other tools...