Rebel List - Everyone gets a Mod! (maybe)

By Sasebo75, in X-Wing Squad Lists

I was toying around with this list to incorporate Norra's ability with the help of Kyle, Garven and Dutch to hit hard in the first initial joust. Have Norra get up close and personal and use her talent to survive hits. Even if she bumps, she should have a modded shot with her Advance Proton Torpedoes (thanks to Dutch and/or Kyle), while the others pass along focuses or evades when necessary. Was thinking on adding Engine Upgrade on Kyle but I think that would make him a expensive target. Any suggestions to make it better or more fun?

Kyle Katarn (33)
Jyn Erso (2)
Moldy Crow (18)

Ship total: 53 Half Points: 27 Threshold: 3

Norra Wexley (Y-Wing) (41)
Dorsal Turret (2)
Adv. Proton Torpedoes (5)

Ship total: 48 Half Points: 24 Threshold: 4

Garven Dreis (X-Wing) (47)
Servomotor S-Foils (0)

Ship total: 47 Half Points: 24 Threshold: 3

"Dutch" Vander (40)
Ion Cannon Turret (5)
Ion Torpedoes (5)

Ship total: 50 Half Points: 25 Threshold: 4


Total: 198

View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Rebel Alliance&d=v8ZsZ200Z48XWW40WWW156Y25XW137W134WWWWY6XWWWW142Y27XW138W135WWWW&sn=Unnamed Squadron&obs=

I think you want to drop the ion weapons on dutch and give him plasma torps instead. Then use the extra 2 points leftover to give norra ion cannon turret for a total of 199. This way both ships are now more of a threat, and you still have ion capabilities.

I also don't think kyle is nessecary when you already have both garven and dutch for extra mods. You could use those 53 points for almost any good piece in the rebel faction. This seems like a question of personal taste and playstyle, but here's my recommendations:

•Braylen Stramm (52)

•Thane kyrell + Proton torpedoes for Dutch (48 + 3 points on dutch)

•wedge antilles (you'll have to cut some points for this to fit. Maybe just ion torpedoes on dutch?) (55)

•Jek Porkins + chopper + elusive (50)

Edited by Roller of blanks