1 hour ago, Cuz05 said:Have you seen them as a problem where you are?
I know they're good ships and I find their absence a bit odd. Squad balance maybe?
Is it simply that cheap force bucks the Hyperspace ideal? I do appreciate that view..
So first of all there is essentially 0 hyperspace data available across all factions. Do not draw conclusions from hyper tournament data including Mustafar, it is very much useless at this stage. My opinions on ships/lists in Hyper are based entirely on my own experience of matchups across the field and available pieces within factions. 5th and 7th at 43 and 42 are far more capable of protecting and trading for their points than just about any equivalently priced ship in Hyper Empire. I mentioned Brutes only because this is the Craig thread. But anything else near their costs is usually a foregone conclusion to be swapped out for them. Without upgrades they operate as highly durable "filler aces" at i4 with linked focus mobility + 2 force and consistent offensive threat. They are durable threats early/mid game and capable end game ships that protect their points very well. It largely boils down to the force charges. Nothing can mechanically approximate its power, especially 2 charges.
They are essentially an auto-include and warp the entirety of Empire's hyperspace options accordingly. Almost any Hyperspace Empire list you might build can be improved by swapping pieces out until 5th and 7th are back in the list. One or two potential exceptions to this but they likely would require more effort to play well. In general Hyperspace does a really good job of limiting access to cheap force users (excluding Republic and Maul Crew). Empire list building in particular is dramatically more interesting and less "restrictive" when it has very little access to aces. All the faction needs at any given time is either Vader or Soontir, 1 fragile i5 ace like Duchess or Maarek, and 1 i4 ace like 5th or 7th. Including both is overkill. There is an argument to be made that both should be left outside the gates on list building impact alone.
For me the format is not improved by their inclusion. End of the day they are still i4 2 attack single reposition 4 hp small bases so not a huge deal and there are other problems to address (looks at Boba). They just stick out like a sore thumb in Empire Hyper as being out of place. It would be fine if only one of them was hyper legal and list building would feel like it has substantially more options available.
TLDR: Less is more in Hyper. 5th and 7th are from the more is more school of X-Wing.
Edited by Boom Owl