This list is an almost direct klep from a fun thread about must-have 1.0 ships. It's a distillation of posts by @Archangelspiv , @CoffeeMinion , and @5050Saint , and I thought the results were too much fun not to split out and share here in the lists-specific forum. Scum is one of the three factions (along with Resistance and, FSM help me, Rebels) I care about, and I'm ever-interested in lists that generate Scummy fun.
Here's my take on combining their ideas:
4-LOM (49)
Elusive (3)
Advanced Sensors (10)
Qi'ra (2)
Mist Hunter (1)
Ship total: 65 Half Points: 33 Threshold: 5
Captain Seevor (30)
Ship total: 30 Half Points: 15 Threshold: 2
Palob Godalhi (40)
Moldy Crow (18)
Ship total: 58 Half Points: 29 Threshold: 3
Black Sun Enforcer (45)
Passive Sensors (2)
Ship total: 47 Half Points: 24 Threshold: 3
Total: 200
To repeat @CoffeeMinion 's notes:
QuoteThe gist is that 4-LOM always dials in a red maneuver, always takes a pre-reveal action, and always pawns off his stress on somebody else at the end of the turn. The trick is that the pre-reveal action can be a target lock on an obstacle that you’re going to fly through. And hey, since you’re always doing reds, why not always have a defensive reroll from Elusive while you’re at it?
My only change was downgrading the Black Sun Assassin to an Enforcer to fit the points limit. That left two points to play with so I opted for Passive Sensors though you could just have the bid. That leaves you an I2 pilot that doesn't fit the I3 of the others; you could drop Passive Sensors and give up barrel rolls by dropping the Mist Hunter title and upgrade the Enforcer to an I3 Assassin. Alternatively, if that extra evade doesn't matter to you, just drop Elusive to get the Assassin.
Between obstacle-ignoring and/or Xtreme blocking, token stealing, jamming, and a slippery StarViper skulking about this list seems (to me) to embody the idea of Scum Shenanigans. 😎 🍺