40 minutes ago, Caimheul1313 said:@Khobai it doesn't make it easier, since now you have two different components to determine. Does the piece of felt representing area terrain woods provide Cover, Concealment, or both? There is no visual representation of the woods blocking line of sight, nor how dense the woods are.
Sharpshooter represents any number of things: plot abilities, improved optics, a guided missile, the Force, etc. Having to lead by slightly less still entails accurately judging how much you have to lead the target by with little feedback as to actual speed. An unskilled shooter with a high-power rifle is less likely to make the same shot on a moving target as a skilled shooter, or another shooter with better optics.
i didnt say it made it easier. besides easier isnt necessarily better either.
and theres still only one component to determine, not two. you only have to determine whether or not the terrain would reasonably provide protection. if it does it grants cover. if it doesnt it grants concealment instead. thats how you would determine if concealment gets upgraded to cover. its still easy but provides more depth than the current cover rules.
IMO the game being mechanically interesting is preferable to having it be easy and dumbed down. everything giving cover is not a mechanically interesting game mechanic. especially not when you keep adding ways to ignore cover which completely screws the units that depend on cover like speeders.
And I dont care what you think sharpshooter should represent. your interpretation is irrelevant. All that matters is the game mechanics and the fact speeders suck because of the abundance of sharpshooter and other keywords like blast that currently ignore cover. speeders should not have cover as their defensive mechanism because cover is way too easy to ignore right now. Why does the blast keyword even help a weapon hit speeders? It shouldnt... its all because cover is overused as a keyword and theyve given units cover that should have other defensive keywords instead.
all speeders in the game should replace their cover keyword with a different defensive mechanism that cant be as easily circumvented. giving them free dodge tokens with outmaneuver is one possible alternative. since every speeder in the game is more maneuverable than the clone tank. if the clone tank gets outmaneuver then every speeder should also get it. because you cant really argue that the clone tank is more maneuverable than a speeder bike. And its certainly not more maneuverable than an airspeeder either.
again cover as a catchall defensive keyword isnt working in legion. i dont know what else to tell you...
Edited by Khobai