Imperial squad balls are a bane of my existence and I've never usually had much use for generic YT-1300s but how about this for an idea for intercepting and destroying an Imperial squad ball at long range.
MC80 - independence, flag bridge, AFFM
4 YT-1300s
4 E-wings
Biggs
Squad total of 131
Hurl the YT-1300s out at speed 5 at the outer edges of an imperial squad ball (so they're engaging enemies one-on-one and can't be all heavy'd at once if a jumpmaster is around) to pin the ball in place.
Have the E-wings follow (but not engage) and snipe at any jumpmaster first. Put biggs in to help some of the YT-1300s split damage
From here you can command the e-wings to focus fire down on any target in snipe (or normal) range while the YT-1300s draw fire and keep pinging back at counter 1 with biggs to keep them long lasting.
This should tie up the imperials for an extended period. If they win the squadron war, send the whole group off to bomber duty.
Edited by Garrett17