hello
I've recenty picked up the core rules and my first question is about the Toughness and the Death world home world. The entry says "Death world characters double their starting toughness bonus" (I think there were some other options to get this bonus from other places as well)
That seems to be a very very good trait is it not? Say you buy 40 Toughness, then this doubles it you'll start with toughness 80 ? Is this really the way it is suppose to work? Add some armour and advance and you'll be bullet proof to most weapons.
I'm not sure I like the Toughness/wound system that we use in dark heresy cause you can walk unharmed through many battles, but this seems to be even worse or have I missed something about the rules? Damage is so low compared to toughness...