7 hours ago, Caimheul1313 said:The Learn to play guide highlights a core design philosophy between Troopers and Vehicles in Legion:
Troopers are intended to be the main element used for securing objectives, while vehicles are supposed to be support pieces.
Even in a theoretical second edition, I don't see vehicles suddenly becoming a better point investment than infantry, that would be like Armada being changed to make fighters more of a focus than the capital ships.
And that core philosophy is bad.
Vehicles should be good. They shouldnt continue to be bad because of stubborn adherence to a bad core philosophy. If the core philosophy is bad it needs to be changed. Simple as that.
A second edition of legion could easily make vehicles better. It isnt a hard thing to do. I dont know why you think its some difficult feat its really not.
And corps units dont even have to be good. They could make corps units absolute crap and people would still have to take them because theyre compulsory. All corps units could be nerfed because regardless of how bad they are people still have to take three of them. Nerfing infantry is completely doable.
Armada is another game that was poorly implemented. Id prefer not to talk about that suffice to say squadron spam shouldve been anticipated as a problem by the developers well in advance.
7 hours ago, costi said:I hate the argument that agility is the reason for the Armor. Speeders are way faster and more agile and all they get is cover 1.
There is no good argument for why the AT-RT has armor. Its not even particularly agile.
And yes speeders definitely need a better rule than Cover 1 to represent their agility.
Edited by Khobai