So I am a huge fan of the game. We have played with as many as six at a time and seven different people have played my version. One liked it enough that he bought his own copy and he and my nephew play quite a bit (the rest of us play every other Friday night, whoever can make it).
In my current work position, I often have videos running in the background and as such have watched a lot of stuff like the Team Covenant playing some of their various "Heroic" attempts, interviews with Boggs and Grace by Bad Publicity, play throughs by others, some reviews, and FFGs own release videos and play throughs.
First and foremost, I love that all three designers seem like people I would enjoy the smurf out of sitting around a table crushing Doritos, drinking Mt Dew and just having fun playing a game. From moments like Caleb playing the shield throw and talking about the thrlll of it to Evan's classic "seems good" to Boggs talking about some of the design stuff and wanting to redo the flipping from Risky Business...they feel like people my gaming group tends to be, maybe more interested in having a good time together playing a cool game than in maybe building the tightest, highest tier deck.
I also like that they have made a base, casual game that works really well for everyone from my 15 yr old nephew and his friend who have little to no experience on up to my brothers and I who used to be medium to high level players in an old ccg that died in about 2010...I peaked at I think 15 in the world in that one, know how to build a tight deck and find those hidden combos, just am at a place in my life where I think it is fun to play the out of the box starter decks a few times before I fool around with them. I really like the game is modifiable enough that I can play a very sub-optimal Hulk/Protection deck that lives to do retaliation and burn through the deck to get Hulk Smash...and still feel like I am contributing.
I also really appreciate the scenarios out right now. I hear a lot of people not caring for Risky Business and Wrecking Crew. I am firmly on the other side of the fence. Those are probably my favorite two scenarios. This has little to nothing to do with how easy or hard they are and a lot to do with the "feel" for us. Since we are playing co-op and not competitive, we tend to gravitate towards those for the flipping villain/alter-ego and switching which villain is active stuff as opposed to the straight "keep threat low, bash the villain" that the other 4 feel like.
I know a lot of people like a harder game and want more stuff like the heroic 2, heroic 3 level, and that is awesome. But people who play along the lines of our group tend to spend less time on forums and as such can be a lost voice. I just wanted to take a second to say to Evan, Michael and Caleb how much fun we super casual guys are having. We can get away with nonsense like running Thor, Spiderman and She-Hulk as aggression, Cap America as leadership and Black Widow justice...and find a way to make it work. We can have fun against the basic scenarios and when I play solo I can ramp up difficulty as needed.
I know appreciating Risky Business/Wrecking Crew is borderline heresy in the competitive community...but I love the work they put into it, love the scenarios. I love the way every hero feels like they operate different and fit the theme. Great job, keep it up. I speak for a very small group, just 7 peeps...but we wanted to make sure the designers heard from guys like us as well as the people who are pretty vociferous in wanting the game harder. Room for both and for us, at least, we think you are doing a phenomenal job.