[Blog] How to get Juke back in the Game: Or A Case for Instance Scaled Pricing.

By MidWestScrub, in X-Wing

On 8/20/2020 at 2:47 PM, theBitterFig said:

Init 4 went from 38 -> 30.

Snap + Trick Aces at I4 come out to 41 points.

One of two of those mixed with droids sounds like a trip.

12 hours ago, theBitterFig said:

I had a Juke redesign in mind. While you perform a primary weapon attack, if you are evading, you may reroll 1 of your [eye/focus] results. Passive offensive mods, but weak ones which don't stack with a Focus token or a Target Lock. The Force or FCS can cooperate some, but it's pretty thin. Meanwhile, it's a buff to an attacker's dice, rather than a debuff on the defender's dice, and that'll always be more pleasant.

That would be a better version of the ability, true. But to me it still has a theme issue, no offense. I'd name your ability something like "Laser Weave" or "Under handed Shot" to clue the attack benefit to a player. Other than that your version is still sitting on a trigger state that's often free, getting the attack mod, and still able to spend the evade. Which is still pretty d@m# good economy. I'd rather see you take a more cost/trade angle. Even as simple as "Panache: when attacking with a primary, if you are evading, you may spend an evade token to change one (eye) to a hit." Or some such. Anything that takes away the power of a spam of the upgrades ability to have it's cake and eat it too, if that makes sense.

To me(okay, and the dictionary lol) 'Juke' as a word just references a dodgy maneuver, not an attack. It would also be better to me as say like a one charge skill that said "During the systems phase, you may spend this charge to rotate 90°" with some strong equip restrictions. That way you can set them up to see a big set of moves, then 'juke' left or right. Hopefully throw em off. Or at least do some crazy bananas move with it.

16 hours ago, Boom Owl said:

It could be an ok list...but a problem for extended seems unlikely. You can bring Trip Empire or Trip Jedi kill two and the game mostly just ends.

Force wielding aces being able to beat it, doesn't seem like an uncommon theme for most lists, right?

1 hour ago, 5050Saint said:

Force wielding aces being able to beat it, doesn't seem like an uncommon theme for most lists, right?

"I 'munna eat yo toes...."

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