I'm confident this is a terrible idea. And every single time I try Palpatine and don't really like the results, I "quit" him. But I haven't built a standard fleet in a long while, and so I started messing around. And as long as I'm using something that is unlikely to work, why not use Dominator and a pair of Gauntlets? 馃榿
Palpatine (55/399/400)
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Victory II-class Star Destroyer (85 + 73: 158)
路 Emperor Palpatine (35)
路 Wulff Yularen (7)
路 Gunnery Chief Varnillian (6)
路 Disposable Capacitors (3)
路 SW-7 Ion Batteries (5)
路 Quad Battery Turrets (5)
路 Dominator (12)
Arquitens-class Light Cruiser (54 + 8: 62)
路 Skilled First Officer (1)
路 Linked Turbolaser Towers (7)
Arquitens-class Light Cruiser (54 + 8: 62)
路 Skilled First Officer (1)
路 Linked Turbolaser Towers (7)
Arquitens-class Light Cruiser (54 + 8: 62)
路 Skilled First Officer (1)
路 Linked Turbolaser Towers (7)
2 x Mandalorian Gauntlet Fighter (2 x 20)
Lambda-class Shuttle (15)
Station Assault
Fire Lanes
Intel Sweep
Yularen lets me keep my engineering token to replenish shields I spend on attacks. LTT on the Arqs help with dice fixing there, while Varnillian and SW-7s help with dice fixing on the Vic. Dominator and Quad Battery Turrets can grant me an additional 3 blue dice. All said, at medium range, I can throw 6 guaranteed damage on a turn when I'm using Palpatine. The Lambda moves my objective tokens when I inevitably go second, and the pair of Gauntlets can slow down enemy squadrons with their 7 hull or hit enemy ships with Raid if allowed