So last thursday i played my first game of X wing since February (!) and i finally got the chance to try out the Tie Baron which i had gotten back in April. I played 2 games, with these 2 lists:
"Holo" (53)
Squad Leader (12)
Biohexacrypt Codes (1)
Ship total: 66 Half Points: 33 Threshold: 2
Major Vonreg (55)
Daredevil (2)
Ship total: 57 Half Points: 29 Threshold: 2
"Blackout" (63)
Trick Shot (4)
Ship total: 67 Half Points: 34 Threshold: 3
Total: 190
This first one is kind of a meme list, where we do the «Super Blackout» thing with the help of BioCodes/SquadLeader Holo to help with the actions from a safe distance. Played against a Jan Ors/Wedge/Ghost Hera list and dismantled it by going after each target at a time (both Jan and Wedge went from 100 to 0 in a single engagement each, and burning down Hera after that was easy, since i baited her into a debris field) while making the engagements suboptimal for the opponent. This list is fun, but not what i want to talk about.
"Holo" (53)
Daredevil (2)
Ship total: 55 Half Points: 28 Threshold: 2
Major Vonreg (55)
Daredevil (2)
Ship total: 57 Half Points: 29 Threshold: 2
Kylo Ren (76)
Ship total: 76 Half Points: 38 Threshold: 3
Total: 188
This list is much more simple: we have three independent aces, where Vonreg is in a solo mission to flank, Kylo tanks the enemy's fire with the help of Holo sponsored evades while Holo itself skirts around the engagement area looking for some potshots. If the first few engagements work out well, Aces will do Ace things and hopefully close out the game nicely.
However, the game went completely different from the plan: I was playing against a 4 ship Resistance list (Kaz, Lulo, Tali and a loaded Nien) and i made the poor decision of deploying my ships together to try and draw the enemy to the obstacle field we had setup. This ultimately led to Holo and Kylo getting chain-blocked by a slamming Kaz while the A-wings surprised me by quickly closing out on them while that was happening. I was fortunate enough to have hot naked green dice and ended up not losing a single ship during the first engagements. The highlight of the game for me, however, was Vonreg's one-on-one with Nien, where Vonreg managed to dodge Nien's firing Arc and then had a range 1 shot thanks to a Daredevil boost. After that, Vonreg was able to stick to Nien's behind and started melting him down very quickly. Opponent ended up conceding out of frustration due to not being able to destroy any of my ships after his very well-planned blocks.
With all of that being said, I have a question for all of you FO list builders: Why do most people put Proud Tradition over Daredevil on their Barons?
Daredevil seems to be the better option for ships that are looking to be flanking and want to avoid blocks, and i think that the Barons don't want to be jousting 99% of the time due to their fragility, so i find it strange that i find many more PT builds than DD ones.
Looking forward to your thoughts!