14 hours ago, arnoldrew said:Any way you could provide a source? The fact that they can knock dozens of points off of things and make other points adjustments makes me pretty dubious. IF it exists, it is a very rough estimation they just use to start playtesting and go from there.
It was this forum, a long time ago, they worked it out by reverse engineering the costs. The z6 for example meant that they knew it cost 2 pts per white dice. I think it was 1 of for surge to hit and 1 for surge to block. The hardest ones to figure were the heroes, but you have things like command cards there.
Example because they figured it was 2 pts per white dice on attack, they could figure it was 3 pts per black since the major difference between rebel troopers and fleets was 1 black vs 2 white, though that might not be accurate since the ranges were different, but it serves as a rough example of how they did it