Clone Wars Exhaust Upgrades

By lunitic501, in Star Wars: Armada

How do people feel about the new upgrades that dont auto refresh? I personally love the idea I feel it will allow FFG to design cards that before hand would have felt overpowered if they where able to go off once every round. Also upgrades like comms net and munitions resupply are going to be in even more demand now that people will want the tokens to be able to refresh there upgrades and not just to get a fleet commands to trigger

50 minutes ago, lunitic501 said:

How do people feel about the new upgrades that dont auto refresh? I personally love the idea I feel it will allow FFG to design cards that before hand would have felt overpowered if they where able to go off once every round. Also upgrades like comms net and munitions resupply are going to be in even more demand now that people will want the tokens to be able to refresh there upgrades and not just to get a fleet commands to trigger

I really like it. I've been doing Legion for a minute while Armada has slowed and they exhaust effects in that game require spending an action to recover, so it's kinda similar. I'm hoping we'll see that mechanic on a lot of the current "must take" cards once the new kits arrive. ECMs, GTs, stuff like that.

13 minutes ago, Darth Sanguis said:

I really like it. I've been doing Legion for a minute while Armada has slowed and they exhaust effects in that game require spending an action to recover, so it's kinda similar. I'm hoping we'll see that mechanic on a lot of the current "must take" cards once the new kits arrive. ECMs, GTs, stuff like that.

I wonder if ECMs is now errata'd for a repair token to unexhaust.

14 minutes ago, Darth Sanguis said:

I really like it. I've been doing Legion for a minute while Armada has slowed and they exhaust effects in that game require spending an action to recover, so it's kinda similar. I'm hoping we'll see that mechanic on a lot of the current "must take" cards once the new kits arrive. ECMs, GTs, stuff like that.

I dont think they will do that. But that might just be more me not wanting to see the old cards change definilty would be interesting if they did change the old cards

4 minutes ago, eliteone said:

I wonder if ECMs is now errata'd for a repair token to unexhaust.

That's what I'm thinking. I think of a handful of cards that are basically always included that could be changed to include this new mechanic. Kinda exciting.

4 minutes ago, lunitic501 said:

I dont think they will do that. But that might just be more me not wanting to see the old cards change definilty would be interesting if they did change the old cards

No real way to tell, but it would be odd to not have the new mechanics included in older set, especially if they're going through the effort of reprinting all the cards. I can hope though.

1 hour ago, lunitic501 said:

I feel it will allow FFG to design cards that before hand would have felt overpowered if they where able to go off once every round.

Discard was still a thing ;)

16 minutes ago, ovinomanc3r said:

Discard was still a thing ;)

True but now that have something between that and auto refresh exhaust to work with

The pay to refresh, token holding cards, and traits mechanics plus whatever the pass tokens are for. All these new levers are going to be awesome for them to build around then for us players to build our lists around! Most excited for traits added to the GCW ships for there probably is a few ships that would be broken but a trait lock keeps it from happening!

On 8/3/2020 at 3:08 PM, lunitic501 said:

How do people feel about the new upgrades that dont auto refresh? I personally love the idea I feel it will allow FFG to design cards that before hand would have felt overpowered if they where able to go off once every round. Also upgrades like comms net and munitions resupply are going to be in even more demand now that people will want the tokens to be able to refresh there upgrades and not just to get a fleet commands to trigger

I think the new upgrades that require a token to refresh will make Commanders like Leia Tarkin and Garm Bel Iblis more relevant than ever before, which is great, because they've been justifiably under-utilized in the past.

I think most Armada players will agree that FFG seemed to over-value command tokens in the early days of Armada, which is why there were so many token generating Commanders and Officers released in the early days. Then in Wave 3, flotillas and Comms Net were introduced, and suddenly there were more convenient ways to give tokens to ships, which also provided a cheap activation, and there was no limit on the number of flotillas, at the time. Ever since Wave 3, most players stopped using Tarkin, Leia , and Garm Bel Iblis, and most of the token Officers.

Now it seems like FFG has figured out how to make command tokens more important and useful than ever before by creating new upgrade cards that are relatively cheap in terms of points cost, but they cost command tokens to either use or refresh. In doing so, I think they've unlocked the full potential of command tokens and made those under-appreciated Commanders relevant again.

I'm eager to try out the new Clone Wars upgrade cards and plan to print them out and test them in casual games with my friends.

Edited by Revan Reborn
Corrected Leia
9 minutes ago, Revan Reborn said:

I think the new upgrades that require a token to refresh will make Commanders like Leia and Tarkin more relevant than ever before, which is great, because they've been justifiably under-utilized in the past.

I think most Armada players will agree that FFG seemed to over-value command tokens in the early days of Armada, which is why there were so many token generating Commanders and Officers released in the early days. Then in Wave 3, flotillas and Comms Net were introduced, and suddenly there were more convenient ways to give tokens to ships, which also provided a cheap activation, and there was no limit on the number of flotillas, at the time. Ever since Wave 3, most players stopped using Tarkin, Leia, and Garm Bel Iblis, and most of the token Officers.

Now it seems like FFG has figured out how to make command tokens more important and useful than ever before by creating new upgrade cards that are relatively cheap in terms of points cost, but they cost command tokens to either use or refresh. In doing so, I think they've unlocked the full potential of command tokens and made those under-appreciated Commanders relevant again.

I'm eager to try out the new Clone Wars upgrade cards and plan to print them out and test them in casual games with my friends.

Not to be pedantic, but Commander Leia doesn't generate tokens. She buffs your single dial into the effects of a dial plus token without giving the option to take a token.

1 hour ago, Commodore Gardner said:

Not to be pedantic, but Commander Leia doesn't generate tokens. She buffs your single dial into the effects of a dial plus token without giving the option to take a token.

But since she doesn't use them, they're available to pay for refreshing, or to power Wedge, etc

7 hours ago, lunitic501 said:

How do people feel about the new upgrades that dont auto refresh? I personally love the idea I feel it will allow FFG to design cards that before hand would have felt overpowered if they where able to go off once every round. Also upgrades like comms net and munitions resupply are going to be in even more demand now that people will want the tokens to be able to refresh there upgrades and not just to get a fleet commands to trigger

Hondo says Boo... more use of me!

15 minutes ago, Formynder4 said:

But since she doesn't use them, they're available to pay for refreshing, or to power Wedge, etc

If she gets them from elsewhere, correct, since spending tokens on cards doesn't count as an order and therefore does not prevent her ability. @geek19 isn't the only Leia fan here, lol!

2 hours ago, Revan Reborn said:

I think the new upgrades that require a token to refresh will make Commanders like Leia and Tarkin more relevant than ever before, which is great, because they've been justifiably under-utilized in the past.

I think most Armada players will agree that FFG seemed to over-value command tokens in the early days of Armada, which is why there were so many token generating Commanders and Officers released in the early days. Then in Wave 3, flotillas and Comms Net were introduced, and suddenly there were more convenient ways to give tokens to ships, which also provided a cheap activation, and there was no limit on the number of flotillas, at the time. Ever since Wave 3, most players stopped using Tarkin, Leia, and Garm Bel Iblis, and most of the token Officers.

Now it seems like FFG has figured out how to make command tokens more important and useful than ever before by creating new upgrade cards that are relatively cheap in terms of points cost, but they cost command tokens to either use or refresh. In doing so, I think they've unlocked the full potential of command tokens and made those under-appreciated Commanders relevant again.

I'm eager to try out the new Clone Wars upgrade cards and plan to print them out and test them in casual games with my friends.

Good point

1 hour ago, Commodore Gardner said:

If she gets them from elsewhere, correct, since spending tokens on cards doesn't count as an order and therefore does not prevent her ability. @geek19 isn't the only Leia fan here, lol!

Boarding FRIENDS!

4 hours ago, Commodore Gardner said:

Not to be pedantic, but Commander Leia doesn't generate tokens. She buffs your single dial into the effects of a dial plus token without giving the option to take a token.

Yes, I always forget that (Commander) Leia doesn't actually generate command tokens, she just grants the equivalent effect. But considering how infrequently that Leia is used, it's easy to forget exactly how her card is phrased.

So I guess that Leia won't help with triggering or readying most of the new Clone Wars upgrade cards that we've seen. I'm not exactly broken hearted about that because I prefer the Empire and Tarkin does generate tokens with his commands.

It would be great if Tarkin's points cost was reduced by 10, like Leia, but since his token-generating ability is more useful, I think it might stay the same or be reduced by a smaller margin. I think if Tarkin was reduced to 30-32 points that would be fair.

And the Rebels have Garm Bel Iblis for generating extra tokens.

6 hours ago, Revan Reborn said:

It would be great if Tarkin's points cost was reduced by 10, like Leia, but since his token-generating ability is more useful, I think it might stay the same or be reduced by a smaller margin. I think if Tarkin was reduced to 30-32 points that would be fair.

Bringing Tarkin down to the equivalent level of Thrawn (assuming they didn't reduce points on a lot more Commanders than just Leia & Tarkin) would suggest that they feel that token-generation was a lot less useful/needed than they had originally intended (at the initial launch).

But if anything, tokens appear to be much more useful under the new rules for their use - Tarkin is even *more* powerful than he was before. So I'd be a bit surprised if his points cost were reduced...

7 hours ago, Revan Reborn said:

Yes, I always forget that (Commander) Leia doesn't actually generate command tokens, she just grants the equivalent effect. But considering how infrequently that Leia is used, it's easy to forget exactly how her card is phrased.

I would say the contrary. Considering how infrequently Leia has been used I for sure would say she doesn't do whatever I expect her to do. Lol.

3 minutes ago, ovinomanc3r said:

I would say the contrary. Considering how infrequently Leia has been used I for sure would say she doesn't do whatever I expect her to do. Lol.

There are dozens of us! Dozens!

1 hour ago, geek19 said:

There are dozens of us! Dozens!

She is crap, cheap crap now 😜

13 minutes ago, ovinomanc3r said:

She is crap, cheap crap now 😜

As a fellow member of the Leia "Dozens," we prefer her to be called "less crap" now.

17 minutes ago, ovinomanc3r said:

She is crap, cheap crap now 😜

My girl Taylor advised me about "the haters" like you and what you're going to continue to do, so apparently I should shake off your mean words.

14 hours ago, Formynder4 said:

But since she doesn't use them, they're available to pay for refreshing, or to power Wedge, etc

I might be misremembering, but I thought that with Leia you couldn't do any other types of commands during your turn. So you could spend an engineering token that you were carrying if you had resolved an engineering dial, but not if you had resolved a maneuver dial.

2 hours ago, Admiral Calkins said:

As a fellow member of the Leia "Dozens," we prefer her to be called "less crap" now.

If you call her 'fewer crap' instead of 'less crap' it has the same effect but the grammar pedants will bite through their keyboards.

7 minutes ago, flatpackhamster said:

I might be misremembering, but I thought that with Leia you couldn't do any other types of commands during your turn. So you could spend an engineering token that you were carrying if you had resolved an engineering dial, but not if you had resolved a maneuver dial.

You can only do one command, but that doesn't stop you from spending tokens in ways that aren't commands, say to fuel a Fleet Command.